Rendering Engineer

1 Month ago • All levels • Rendering • $83,000 PA - $132,000 PA

Job Summary

Job Description

That's No Moon is seeking a Rendering Engineer to push the boundaries of rendering for a AAA title. This role involves prototyping and building rendering systems for high-quality real-time graphics, contributing to the narrative-driven experiences by working with artists, designers, and the narrative team to convey story details in cinematics and gameplay. Responsibilities include owning medium-scale features, implementing and maintaining production-quality C/C++ for features, tools, and workflows, learning and modifying existing systems, profiling performance, and effectively communicating feature functionality to stakeholders and team members. The engineer will also provide communication updates and coordinate with production regarding scheduling and priorities.
Must have:
  • Good knowledge of C++
  • Strong problem-solving and math skills
  • Experience with frame debuggers (RenderDoc, PIX, RazorGPU)
  • Experience using profilers
  • Knowledge of shading languages (HLSL)
  • Unreal Engine experience
  • Good communication skills
  • Work independently
  • Ability to resolve conflicts
Perks:
  • Medical, dental, vision
  • 401(k) match
  • Flexible PTO
  • Supplemental life and disability

Job Details

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.

We are looking for a Rendering Engineer who is ready to push the boundaries of rendering for a AAA title. In this role, you will prototype and build rendering systems to generate the highest quality real-time graphics. Art is one of the major ways to communicate story details needed in a narrative based game. You will work with artists, designers, and the narrative team to help convey the story in cinematics and moment-to-moment gameplay. 

Responsibilities:  

  • Own medium-scale features, driving them to meet the needs of those holistic solutions. 
  • Implement and maintain production quality C/C++ for features, tools, and workflows. 
  • Learn and understand how existing systems work well enough to modify, fix, and profile their performance characteristics. 
  • Effectively communicate the functionality of your features through both written and verbal methods to stakeholders and team members 
  • Provide regular communication updates and coordinate with production regarding scheduling and priorities. 

Requirements & Skills:  

  • Good knowledge of C++ 
  • Strong problem solving and math skills 
  • Experience with frame debuggers such as RenderDoc, PIX, or RazorGPU. 
  • Experience using profilers to measure the timing characteristics of software. 
  • Knowledge of shading languages such as HLSL. 
  • Unreal Engine experience. 

Qualities:  

  • Good communication skills visually, verbally and written 
  • Work independently with minimal supervision 
  • Ability to resolve conflicts 

TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.

Please note that we are only considering candidates in North America at this time.

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law. 

To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.

1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.

We are saddened that people are taking advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.

#LI-remote

Similar Jobs

Zazz - Growth Marketing Analyst

Zazz

India (On-Site)
7 Months ago
Interactive Brokers - Bilingual Client Technical Support

Interactive Brokers

Chicago, Illinois, United States (Hybrid)
2 Months ago
Square - Assistant Manager

Square

Providence, Rhode Island, United States (On-Site)
1 Month ago
Universal Music - Senior Staff Accountant

Universal Music

Los Angeles, California, United States (Hybrid)
5 Months ago
Open Systems Technologies - Lead Route Optimization Analyst

Open Systems Technologies

Ann Arbor, Michigan, United States (On-Site)
1 Month ago
Wargaming - Render Engineer

Wargaming

Nicosia, Nicosia, Cyprus (On-Site)
1 Month ago
Techland - Rendering Programmer

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
8 Months ago
Roblox - Senior Software Engineer - Rendering

Roblox

San Mateo, California, United States (On-Site)
1 Month ago
Weta Fx - Senior Rendering Research Engineer

Weta Fx

Wellington, Wellington Region, New Zealand (On-Site)
3 Months ago
Sperasoft - Rendering Developer

Sperasoft

Belgrade, Serbia (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

PhonePe - Network Engineer

PhonePe

Bengaluru, Karnataka, India (On-Site)
2 Months ago
Sony Music Career - Senior Director, Marketing and Business Development, China

Sony Music Career

Beijing, China (On-Site)
3 Months ago
extreme network - Technical Support Engineer- On Site Sacramento

extreme network

California, United States (On-Site)
10 Months ago
Apple - Software Quality Assurance Engineer

Apple

Cupertino, California, United States (On-Site)
1 Month ago
Progress - Data Scientist

Progress

Sofia, Sofia City Province, Bulgaria (Hybrid)
1 Month ago
cyara - VOIP Support Engineer

cyara

Hyderabad, Telangana, India (Hybrid)
3 Months ago
pentair - Project Buyer

pentair

Venlo, Limburg, Netherlands (On-Site)
2 Months ago
Paytm - Area Sales Manager

Paytm

Gurugram, Haryana, India (On-Site)
1 Month ago
Tencent - Senior Cinematic Animator

Tencent

Irvine, California, United States (On-Site)
2 Months ago
Aristocrat - Data Entry Operator

Aristocrat

Manchester, New Hampshire, United States (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Los Angeles, California, United States

WebFX - Jr. Digital Communications Account Manager

WebFX

Harrisburg, Pennsylvania, United States (On-Site)
9 Months ago
Apple - Facilities Coordinator

Apple

San Jose, California, United States (On-Site)
2 Months ago
Safe security - Director of Sales Development

Safe security

New York, United States (On-Site)
2 Months ago
Scout - Technical Specialist, Project Coordination, Test & Pre-Series Vehicles

Scout

Columbia, South Carolina, United States (On-Site)
1 Month ago
bytedance - Optical system engineer - Pico Lab -(AR)- San Jose

bytedance

San Jose, California, United States (On-Site)
9 Months ago
Yahoo - Principal Data Engineer

Yahoo

United States (Hybrid)
2 Months ago
Riot Games - Senior Manager, Software Engineering - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
4 Months ago
Nintendo - Accountant

Nintendo

Redmond, Washington, United States (On-Site)
7 Months ago
Penumbrainc - Manufacturing Engineer II - Electromechanical

Penumbrainc

Alameda, California, United States (On-Site)
3 Months ago
Ember Lab - Senior Cinematics Animator

Ember Lab

Orange, California, United States (On-Site)
1 Year ago

Get notifed when new similar jobs are uploaded

Rendering Jobs

Activision - Expert Rendering Engineer

Activision

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Bitwise Alchemy - Technical Artist - Rendering

Bitwise Alchemy

(Remote)
3 Years ago
Warner Bros - NetherRealm Studios - Senior Programmer, Rendering

Warner Bros - NetherRealm Studios

Montreal, Quebec, Canada (Hybrid)
2 Months ago
Maverick Games - Senior Rendering Engineer

Maverick Games

Warwick, England, United Kingdom (Hybrid)
7 Months ago
Handy games - Mobile Rendering Engineer

Handy games

Giebelstadt, Bavaria, Germany (On-Site)
3 Months ago
Handy games - Mobile Rendering Engineer

Handy games

Giebelstadt, Bavaria, Germany (On-Site)
4 Months ago
Techland - Rendering Programmer

Techland

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)
8 Months ago
Eccentric - Rendering Artist

Eccentric

Mumbai, Maharashtra, India (On-Site)
3 Months ago
Electronic Arts - Sr. Software Engineer - AdTech (SDK / Rendering)

Electronic Arts

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Epic Games - Senior Rendering Tools Engineer

Epic Games

Cary, North Carolina, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

View All Jobs

Get notified when new jobs are added by That's No Moon Entertainment

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug