Senior 2D Technical Artist (Project Based)

5 Months ago • 5-8 Years • 2D Art

Job Summary

Job Description

As a Senior 2D Technical Artist, you will be a key member of a team creating apps for children and parents. Responsibilities include preparing, importing, and laying out art assets in Unity; collaborating with developers, artists, and designers; rapid prototyping; and polishing gameplay experiences. You will integrate programming, art, game design, and sound to produce engaging in-game experiences. The role requires strong proficiency in Adobe Illustrator and Unity, experience with rigging and animation, and expertise in Git. You'll need a strong ability to translate technical details into visual interactions and a deep understanding of game interaction design.
Must have:
  • Proficiency in Adobe Illustrator & Unity
  • Asset import, integration & optimization
  • Rigging & animation in Unity
  • Git experience
  • Translate technical details into visuals
  • Analyze & articulate game interaction quality
  • 5+ years experience as Technical Artist
Good to have:
  • Unity/C# & game programming
  • Adobe Animate proficiency
  • UI/UX design & implementation skills
  • Bachelor's degree in related field
  • Gaming industry experience
Perks:
  • Competitive project-based compensation
  • Opportunity to work on exciting projects
  • Clear communication and support
  • Flexible timelines and deadlines
  • Potential for long-term collaboration

Job Details

About us:
At Amber, we're always on the hunt for the most talented individuals in the industry to join our team. We're dedicated to delivering top-notch service to our customers and know that our employees are key to making that happen. We offer attractive compensation packages and plenty of chances to grow with us, and we're always on the lookout for ways to do things better. Our team works together towards common goals, and we value each member's contributions to our mission of continuous improvement and innovation.


About You
You are a seasoned and highly motivated professional who excels in a team environment. With an attentive eye for the details, you are a creative at heart and possess a flair for visual design and technical precision. You have a passion for driving innovation and solving complex challenges, always pushing the boundaries of what's possible in a growing, world-class organization. You thrive in an agile environment and seamlessly deliver multiple high-stakes projects with ease. You have several years of experience and can bridge the gap between programmers and artists, consistently delivering creative solutions to demanding challenges.


About the Role
You’ll be a key member of a dynamic team of developers, designers, artists, builders and thought leaders who create apps that delight both children and parents around the world. As a Technical Artist you will be responsible for seamlessly integrating programming, art, game design and sound to produce engaging, inviting and playful experiences inside our games. Your deep understanding of a project’s artistic vision, cross-functional requirements, technical constraints, and gameplay mechanics will enable you to creatively push the boundaries of interactivity, performance and visual quality in our games.

The Quest:
• Contributing to the success and delivery of a high-impact 2D mobile game as an intermediate or senior technical artist.
• Preparation, import and layout of art assets in Unity, aligning with the project’s artistic and technical vision.
• Collaborating with cross-functional teams of developers, artists, and game designers.
• Rapid-prototyping of gameplay features and systems with developers, play designers and other technical artists.
• Elevating and polishing all aspects of the gameplay experience, from visuals to interactions, to deliver the highest quality experience to kids.


The Skills:
• Strong proficiency editing, organizing and exporting art assets in Adobe Illustrator.
• Extensive experience importing, integrating, and optimizing assets within Unity projects.
• Hands-on experience rigging and animating inside Unity, focusing on motion, interactivity and gameplay.
• Expertise in version control systems such as Git.
• Strong ability to translate complex technical details into visual interactions and gameplay.
• Strong ability to analyze a game interaction and articulate why it "feels" good or bad.
• A degree in game design, game programming, or a portfolio of relevant experience.
• 5+ years of professional experience as a Technical Artist or related position.


Nice to have:
• Proficiency in Unity/C# and game programming is considered a strong asset.
• Proficiency in Adobe Animate is an asset.
• Bachelor’s degree in Computer Science, Graphic Design, Game Design, or a related field.
• Previous experience as a UI designer, or technical artist in the gaming industry or related field.
• Portfolio demonstrating UI/UX design and implementation skills, showcasing projects worked on from concept to completion.
• Understanding of user-centered design principles and usability testing methodologies.


The Reward:
• Competitive project-based compensation
• Opportunity to work on exciting and diverse projects
• Clear communication and support throughout the project duration.
• Flexibility in project timelines and deadlines.
• Potential for long-term collaboration on future projects.
• Transparent and fair evaluation of your work.

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About The Company

Amber is a full-service game development and creative services agency, with offices in Bucharest, Botosani, Craiova, Kyiv, Warsaw, San Francisco, Los Angeles, Guadalajara and Montreal. We're structured as a network of studios with different skills and specializations, delivering top quality services in full game production, co-development, engineering, design, live ops, quality assurance and more.

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