Senior Animator

3 Months ago • 5 Years + • Animation

Job Summary

Job Description

Larian Studios seeks a Senior Animator to create high-quality animations for their upcoming projects. Responsibilities include keyframe animation of creatures in a realistic style, enhancing motion capture data, championing the artistic vision, and collaborating across departments. The ideal candidate possesses 5+ years of experience, proficiency in Autodesk Maya, strong communication skills, and a passion for gameplay animation. They will also mentor junior team members and contribute to workflow documentation. The role requires a deep understanding of animation principles and body mechanics, and a proactive approach to staying current with industry trends. Experience with game engines (Unreal, Unity) and motion capture is a plus.
Must have:
  • Keyframe animation of creatures
  • Motion capture data enhancement
  • Champion artistic vision
  • 5+ years animation experience
  • Proficiency in Autodesk Maya
Good to have:
  • Game engine experience (Unreal, Unity)
  • Character rigging and animation pipeline knowledge
  • Motion capture experience with actors
  • Passion for RPGs

Job Details

(Version française ci-dessous)

Senior Animator

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior Animator to join the team and help us in crafting the high calibre games our fans have come to expect.


Responsibilities 
● Keyframe animation of creatures in a realistic style
● Cleaning and enhancing Motion Capture data
● Championing the artistic vision of the Animation Director through the creation of benchmark quality work
● Research, Previsualization, and Prototyping of new features and systems
● Creating documentation for workflows and pipelines
● Thorough implementation, testing, and debugging of your work in engine
● Cross-departmental collaboration
● Mentoring less experienced members of the team to manage their tasks and meet deadlines 


Requirements 
● A passion for Gameplay Animation and the detail orientated mentality it requires to achieve exceptional results
● A desire to provide the player with a memorable and unique experience through visual storytelling
● Advanced understanding of animation principles and body mechanics
● A curious and proactive mindset in regards to staying up to date on industry trends, new technologies, and methodologies.
● 5+ years of animation experience
● Proficiency with Autodesk Maya
● A demo reel showcasing your animation skills
● Good communication skills in spoken and written English*


Nice to haves: 
● Experience working in a game engine (Unreal, Unity, proprietary) including work with state machines
● Knowledge of the character rigging and animation pipelines
● A passion for video games, especially RPGs
● Experience working with actors in a motion capture volume

* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.

------------------------------------------

Animateur senior

Maintes fois primé, Larian Studios a amplement démontré sa volonté de proposer des jeux de rôle de très haute qualité. À l'heure où le studio à l'origine de titres comme Baldur's Gate 3 et Divinity: Original Sin 2 se tourne vers de nouveaux projets, nous sommes en quête d'un animateur senior qui rejoindra l'équipe et nous aidera à créer les jeux d'excellence auxquels nos fans sont habitués.


Responsabilités 
● Créer des animations par image clé de créatures dans un style réaliste
● Traiter et améliorer les données issues de systèmes de capture de mouvement
● Promouvoir la vision artistique du directeur de l'animation par la réalisation de références de qualité
● Étudier et prévisualiser de nouveaux systèmes et fonctionnalités, et créer des prototypes
● Créer la documentation afférente aux processus de production
● Intégrer, tester et déboguer de manière rigoureuse vos créations dans le moteur du jeu
● Collaborer avec différents départements
● Servir de mentor aux membres moins expérimentés de l'équipe afin de les aider à accomplir leurs tâches et à respecter les échéances 


Profil recherché 
● Une passion pour les animations de gameplay, et la rigueur et la précision nécessaires pour obtenir des résultats exceptionnels
● Le désir de proposer aux joueurs une expérience visuelle unique et inoubliable
●Une compréhension approfondie des principes d'animation et des mouvements corporels
● Un esprit curieux et proactif, qui reste au fait des dernières tendances, et des nouvelles technologies et méthodologies de l'industrie
● Une expérience d'au moins 5 ans dans le domaine de l'animation
● La maîtrise d'Autodesk Maya
● Une bande démo mettant en valeur vos compétences d'animation
● Bonnes compétences orales et écrites en anglais*


Compétences appréciées 
● Une expérience de travail sur un moteur de jeu (Unreal, Unity, moteur propriétaire) et notamment sur des automates d'état
● La connaissance des techniques de squelettage de personnages et des processus de production d'animations
● Une réelle passion pour les jeux vidéo, notamment les JDR
● Une expérience de travail avec des acteurs dans un studio de capture de mouvement


* En raison de la portée mondiale de nos opérations et de la nécessité d'interagir quotidiennement avec une équipe internationale, des connaissances professionnelles en anglais sont indispensables pour ce poste chez Larian.
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