Senior Animator

2 Hours ago • 5 Years + • Animation

Job Summary

Job Description

Larian Studios seeks a Senior Animator to create high-quality animations for their upcoming projects. Responsibilities include keyframe animation of creatures in a realistic style, enhancing motion capture data, championing the artistic vision, and collaborating across departments. The ideal candidate possesses 5+ years of experience, proficiency in Autodesk Maya, strong communication skills, and a passion for gameplay animation. They will also mentor junior team members and contribute to workflow documentation. The role requires a deep understanding of animation principles and body mechanics, and a proactive approach to staying current with industry trends. Experience with game engines (Unreal, Unity) and motion capture is a plus.
Must have:
  • Keyframe animation of creatures
  • Motion capture data enhancement
  • Champion artistic vision
  • 5+ years animation experience
  • Proficiency in Autodesk Maya
Good to have:
  • Game engine experience (Unreal, Unity)
  • Character rigging and animation pipeline knowledge
  • Motion capture experience with actors
  • Passion for RPGs

Job Details

(Version française ci-dessous)

Senior Animator

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Senior Animator to join the team and help us in crafting the high calibre games our fans have come to expect.


Responsibilities 
● Keyframe animation of creatures in a realistic style
● Cleaning and enhancing Motion Capture data
● Championing the artistic vision of the Animation Director through the creation of benchmark quality work
● Research, Previsualization, and Prototyping of new features and systems
● Creating documentation for workflows and pipelines
● Thorough implementation, testing, and debugging of your work in engine
● Cross-departmental collaboration
● Mentoring less experienced members of the team to manage their tasks and meet deadlines 


Requirements 
● A passion for Gameplay Animation and the detail orientated mentality it requires to achieve exceptional results
● A desire to provide the player with a memorable and unique experience through visual storytelling
● Advanced understanding of animation principles and body mechanics
● A curious and proactive mindset in regards to staying up to date on industry trends, new technologies, and methodologies.
● 5+ years of animation experience
● Proficiency with Autodesk Maya
● A demo reel showcasing your animation skills
● Good communication skills in spoken and written English*


Nice to haves: 
● Experience working in a game engine (Unreal, Unity, proprietary) including work with state machines
● Knowledge of the character rigging and animation pipelines
● A passion for video games, especially RPGs
● Experience working with actors in a motion capture volume

* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.

------------------------------------------

Animateur senior

Maintes fois primé, Larian Studios a amplement démontré sa volonté de proposer des jeux de rôle de très haute qualité. À l'heure où le studio à l'origine de titres comme Baldur's Gate 3 et Divinity: Original Sin 2 se tourne vers de nouveaux projets, nous sommes en quête d'un animateur senior qui rejoindra l'équipe et nous aidera à créer les jeux d'excellence auxquels nos fans sont habitués.


Responsabilités 
● Créer des animations par image clé de créatures dans un style réaliste
● Traiter et améliorer les données issues de systèmes de capture de mouvement
● Promouvoir la vision artistique du directeur de l'animation par la réalisation de références de qualité
● Étudier et prévisualiser de nouveaux systèmes et fonctionnalités, et créer des prototypes
● Créer la documentation afférente aux processus de production
● Intégrer, tester et déboguer de manière rigoureuse vos créations dans le moteur du jeu
● Collaborer avec différents départements
● Servir de mentor aux membres moins expérimentés de l'équipe afin de les aider à accomplir leurs tâches et à respecter les échéances 


Profil recherché 
● Une passion pour les animations de gameplay, et la rigueur et la précision nécessaires pour obtenir des résultats exceptionnels
● Le désir de proposer aux joueurs une expérience visuelle unique et inoubliable
●Une compréhension approfondie des principes d'animation et des mouvements corporels
● Un esprit curieux et proactif, qui reste au fait des dernières tendances, et des nouvelles technologies et méthodologies de l'industrie
● Une expérience d'au moins 5 ans dans le domaine de l'animation
● La maîtrise d'Autodesk Maya
● Une bande démo mettant en valeur vos compétences d'animation
● Bonnes compétences orales et écrites en anglais*


Compétences appréciées 
● Une expérience de travail sur un moteur de jeu (Unreal, Unity, moteur propriétaire) et notamment sur des automates d'état
● La connaissance des techniques de squelettage de personnages et des processus de production d'animations
● Une réelle passion pour les jeux vidéo, notamment les JDR
● Une expérience de travail avec des acteurs dans un studio de capture de mouvement


* En raison de la portée mondiale de nos opérations et de la nécessité d'interagir quotidiennement avec une équipe internationale, des connaissances professionnelles en anglais sont indispensables pour ce poste chez Larian.
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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Quebec, Canada (On-Site)

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Guildford, England, United Kingdom (On-Site)

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Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

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Guildford, England, United Kingdom (On-Site)

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