Software Development Engineer (Cardset)

3 Weeks ago • 3-5 Years • Research & Development

About the job

Job Description

The Software Development Engineer (Cardset) role involves creating cards and technology for Magic: The Gathering Online. Responsibilities include designing and implementing solutions using C++, PERL, and C#, managing data, parsing cards, working on the game rules engine, and supporting tools and client integration. The role requires working in an agile environment, resolving emergent issues, writing well-documented code, collaborating with various teams (Production, Game Design, Art, etc.), providing estimates, and contributing to continuous improvement. Experience with large, legacy systems, and familiarity with Magic: The Gathering rules is preferred.
Must have:
  • C++, PERL, C# proficiency
  • Agile development experience
  • Data management & card parsing
  • Game rules engine expertise
  • Large legacy system experience
Good to have:
  • Linux experience
  • Magic Judge experience
  • Strong Magic: The Gathering Rules knowledge
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Position Title: Software Development Engineer (Cardset)

Studio/Department: MTGO/Live Development 

Employee Type: Full Time, Regular

Location: Renton, Washington/Remote (Daybreak Approved Remote Locations (CA, WA, TX, NY))

Salary Range: $65,000 - $110,000, pay may vary on location. 

 

ABOUT OUR STUDIO

Our headquarters is where the gaming culture and Southern California lifestyle meet, creating a vibrant work environment that epitomizes our belief that every day should be well played.  Daybreak San Diego is the home of Darkpaw Games, creators of the legendary EverQuest and EverQuest II games.  This is also the home of Rogue Planet Games, developer of the award-winning MMOFPS PlanetSide 2.

Find out more about our studio at .

About the Role

This role is responsible for helping create the cards and technology for Magic: The Gathering Online. You will be working in an agile environment that promotes freedom of thought, and rewards innovative ideas and creative solutions.

 

Day to Day Responsibilities

  • Designs and implements solutions for Magic: The Gathering Online in alignment with architectural designs and program needs, including data management, card parsing, game rules engine, supporting tools, and client integration
  • Works in multiple programming languages (C++, PERL, C#) to bring a card from its original English text to generated code consumed by the game rules engine that obeys the rules of Magic: The Gathering
  • Supports emergent issues with the game rules engine, card behavior, or data as those situations arise in a production environment
  • Performs literate programming, using adequate commenting and documentation tools to deliver readable and maintainable code
  • Adopts industry standard and team-specific coding practices
  • Collaborates and maintains relationships across disciplines (Production, Game Design, GRE, Art, etc.)
  • Communicates trade-offs, risks, and alternate solutions for proposed features and functionality
  • Provides reasonable estimates of time and materials required to complete vision and scope goals outlined by the Development Manager
  • Contributes to continuous improvement through code reviews, collaboration on technical designs, documentation, and test coverage
  • Gathers metrics and makes performance improvements

Requested Experience

  • Bachelor's degree in computer science or equivalent experience
  • 3-5 years of experience creating and shipping software
  • 3-5 years working with C++
  • 2-3 years working with PERL
  • Experience working with and improving large, legacy systems
  • Experience with Windows and Microsoft systems, Linux experience is a bonus
  • Experience as a Magic Judge or strong familiarity with Magic the Gathering Comprehensive Rules is highly preferred

Other Requirements

  • Ability to quickly learn and master new skills
  • Ability to work effectively with diverse groups of people in various roles
  • Help troubleshoot and resolve technical problems as they arise
  • Strong remote communication skills
  • Comfort working in a fully remote environment, with potential for an office environment in the future
  • Able to work on computer or phone for extended periods of time

Travel Requirements (% of time per year)

  • Travel requirements are not expected to exceed 5% of the time per year

 

ABOUT OUR COMPANY

Daybreak Game Company LLC is a recognized worldwide leader in massively multiplayer online games. Best known for blockbuster hits and franchises such as DC Universe™ Online, PlanetSide®, EverQuest®, and Dungeons and Dragons Online®, Daybreak creates, develops, and provides compelling online entertainment for millions of gamers worldwide. We are the game publisher for Darkpaw Studios, Rogue Planet Gaming Studio, Dimensional Ink Games, and Standing Stone Games. To top it off, we are making games in three of the coolest cities in the United States: San Diego, Austin, and Boston. We make games that bring people together and build lasting communities and are totally devoted to delivering the ultimate gaming experience! Find out more about our company at .               


Be Aware of Fraudulent Recruiting Activities
Daybreak Game Company will never ask applicants for social security numbers, date of birth, bank account information or other sensitive information in job applications. Additionally, our recruiters do not communicate with applicants through free e-mail accounts (Gmail, Yahoo, Hotmail) or through online messaging apps (WhatsApp, Hangouts). We will never ask applicants to provide payment during the hiring process or extend an offer without conducting a phone, live video or in-person interview. Please contact Daybreak Game Company's People & Culture team at
if you encounter a recruiter or see a job opportunity that seems suspicious.

**Daybreak Game Company, LLC. is an Equal Opportunity Employer, committed to Diversity in the workplace.**

View Full Job Description
$65.0K - $110.0K/yr (Outscal est.)
$87.5K/yr avg.
Renton, Washington, United States

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