Come join UNSEEN as a Senior Gameplay Engineer! Let's create the world of KEMURI together!
You will help define and implement our core game systems. The ideal candidate for this position possesses excellent engineering skills and engages cooperatively with other team members.
We are looking for a Senior Gameplay Engineer who contribute to the existing expertise within our engineering team and have experience working on enemies NPCs and combat systems.
Collaborate with designers and animators to implement new enemies actions and behaviors
Propose and expand creative ideas and solutions
Work on all stages of features development, from prototyping to production, debugging and optimization
Create and maintain clean and documented C++ code and blueprints
Participate in code reviews and other activities to facilitate team learning and collaboration
Maintain a clear and efficient communication with other team members
5+ years of professional game development experience as an engineer
Excellent C++ proficiency
Experience with Unreal Engine (preferably on 1 or more shipped titles)
Experience in full production cycles of 1 or more shipped console/PC titles
Ability to take ownership of game features, collaborating with design and art teams to drive iteration that enhance player experience
Ability to process feedbacks from playtests and QA
Ability to work independently and autonomously, effectively managing tasks and responsibilities to meet project goals
Great communication skills (verbal and written)
English speaking and writing skills (Japanese is a plus)
You must reside within the Japan Standard Time or in close proximity as this position requires consistent teamwork with other members across departments.
Understanding of combat/action gameplay design
Experience working with Unreal’s Gameplay Ability System
Experience using Unreal's AI systems such as Behavior Trees or Environment Query ****
Experience working on a multiplayer game
If it looks like a good fit, please apply from the button below;
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