1. Control the overall consistency of European and American realistic style UI, have good control over creative packaging, hierarchy, information processing, recognition, and core interaction, and be responsible for all UI work.
2. Possess hand-drawing ability and be able to produce important UI resources within the game.
3. Have complete interaction and animation design experience, with complete early interaction planning and framework ideas.
4. Track the final restoration of interface design effects within the engine to ensure consistency between design quality and implementation quality.
1. Possess solid artistic foundation, good color matching sense, and design modeling ability.
2. Good creative ability, broad thinking, able to integrate the worldview well into interface design.
3. Strong hand-drawing ability, proficient in using drawing software, able to independently draw and extend interface materials.
4. More than five years of relevant work experience, preferably having led complete mobile game UI development projects.
5. Experience in interface interaction and animation design is a plus.
6. Graduated from a college or above in fine arts or other related institutions, major not limited.
7. Love the game industry, pay attention to industry changes, and have a deep understanding of Western fantasy and card projects is a plus.
8. Positive work attitude, good work collaboration ability and teamwork spirit, good at communication.
9. Possess good adaptability and stress resistance.