Technical Artist

1 Month ago • All levels • Technical Art

Job Summary

Job Description

This Technical Artist role involves establishing asset production flows and rules within game development projects, ensuring the quality and quantity required by games are met. The ideal candidate is interested in building asset production flows, communicates effectively to realize production needs, and is keen on environment setup and technology selection.
Must have:
  • Developing asset production flows and rules in the assigned field of game development
  • Establishing methods to achieve the quality and quantity required by games
Good to have:
  • Experience in building asset production flows in game development
  • Experience as a technical artist in game development
Perks:
  • Commuter allowance (20,000 yen per month)
  • Allowance for 40 hours of overtime
  • Extra payments for overtime, late-night work, and work on holidays
  • Relocation stipends (300,000 yen for domestic, 500,000 yen for international)
  • Child allowance (5,000 yen per child per month)
  • Employee savings system with interest
  • Endowment insurance
  • Group Long-Term Disability (GLTD) insurance
  • Free drink service (water and vending machines)
  • Mental healthcare services, including counseling with an occupational physician
  • Company support for employee club activities
  • Special payments for weddings, childbirth, sickness
  • Free access to the Umeda Sky Building fitness gym (Osaka HQ)
  • Free massage service
  • Lunch delivery (230 yen per meal)

Job Details

Work Responsibilities

In game project development, you will be responsible for establishing asset production flows and rules in your assigned field.

  • Establishing asset production flows and rules in the assigned field of game development
  • Establishing methods to achieve the quality and quantity required by games

The Ideal Candidate has…

  • Interest in building asset production flows in game development
  • Ability to communicate appropriately to realize what is necessary for game production
  • Interest in environment setup and technology selection

Necessary Skills and Experience

  • Experience in asset production for game development
  • Specialized knowledge in the field responsible for in game development

Desired Skills

  • Experience in building asset production flows in game development
  • Experience as a technical artist in game development

Conditions

Daily conversation level Japanese language ability

Application Materials

  • Resume (must include a recent photograph)
  • A document explaining your work history, formatted at your discretion
  • For those with experience in the game industry, please provide detailed information about your scope of responsibility in past game productions.
  • Resume, including a recent photograph
  • A document explaining your work history, formatted at your discretion
  • Please go into detail about projects that you have lead or managed and the results you’ve achieved.

*Please ensure to also include your resume and CV in Japanese.

Selection Process

The selection process is as follows:

  • Document screening
  • Interviews (approximately 2 to 4 times, including the final interview) and aptitude test
  • Job offer
  • Offer discussion

Please allow approximately 1 to 1.5 months from the document screening to the offer discussion phases. If you are in a hurry, please let us know at the time of scheduling your interview. We will do our best to accommodate your needs.

  • Interviews will generally be conducted online.
  • We may ask for a reference during your selection process. Further details will be provided by the HR representative when needed. We will share pertinent materials that outline these requirements beforehand to allow you ample time to prepare.
  • During the selection process, we may provide you with an opportunity to have a casual discussion with a number of employees regarding your potential position. The purpose of this chat is to allow you a chance to learn about the actual working style of the position and gain a sense of the company culture in a relaxed environment, to further help you decide if the type of work environment would be a good fit for you.
  • If given an offer of employment, we will conduct a post-offer discussion to explain details such as employment conditions and pertinent company policies.

Job Opening Details

Employment Type

Full-time employee

Salary

Negotiable

Annual salary system (12 divisions)

  • Salary is determined based on the employee’s level of experience and ability, rather than age.

Work Hours

Discretionary working system; employees may determine their own working hours at their discretion, with a work day beginning at 9:30 and ending at 18:00 as a base. (Employees are expected to take at least one hour of break time during their work day).

Allowances and Stipends

Commuter allowance (20,000 yen per month / included in annual salary)

Fixed overtime allowance (40 hours per month / included in annual salary)

Premium wages (overtime allowance, late-night work allowance, holiday work allowance)

Relocation stipend

  • A flat 300,000 yen will be paid to new employees relocating from a distant area (over 150km from the workplace). For those from overseas, a flat 500,000 yen relocation stipend will be paid.

Child allowance (5,000 yen per month per dependent child under 18 years old)

Holidays and Leave

Complete two-day weekend system (Saturday and Sunday)

Annual paid leave (depends on joining month / maximum 10 days in the first year / partially granted on joining date)

National holidays, summer vacation (5 days), year-end and New Year holidays, company anniversary, congratulatory and condolence leave

Other special leave *Annual holidays: 130 days (2023 actual)

Retirement Pay

Yes (paid based on retirement pay regulations)

Mandatory Retirement Age

Yes, 60 years old (re-employment system available until reaching 65 years old)

Social Insurance

Health insurance, welfare pension, employment insurance, worker’s compensation insurance available

Benefits

Asset building savings system (with interest subsidy)

Endowment insurance / Group Long-Term Disability (GLTD) insurance

Free in-house drinks (water server, vending machines)

Mental healthcare measures (e.g., occupational physician consultations)

Access to fitness and relaxation facilities within the building (free) *Osaka Headquarters

In-house massage service

In-house club activity subsidy system

Home delivery lunch subsidy system (230 yen per meal)

Congratulatory and condolence payment system (marriage, childbirth, sick leave, etc.)

Others: Please see the official website "WORK ENVIRONMENT"

Remarks

Probationary period: 3 months (can be extended up to 6 months)

Annual salary revision: Once a year (January)

Company Information

Company Name

PlatinumGames Inc.

Established

February 2006

Business Activities

Planning, development, and publishing of game software

Representative Director

Atsushi Inaba

Capital

1.505 billion yen

Headquarters: Umeda Sky Building Tower West 8F, 1-1-30 Oyodonaka, Kita-ku, Osaka

Tokyo Studio: PlatinumGames TOKYO (Ochanomizu, Tokyo)

Fukuoka Studio: PlatinumGames FUKUOKA (Sawara-ku, Fukuoka Prefecture)

Number of Employees

305 (Male: 241, Female: 64) (as of January 1, 2025)

Main Development Titles

  • NieR:Automata
  • Bayonetta 2
  • Metal Gear Rising: Revengeance
  • BAYONETTA
  • ASTRAL CHAIN
  • The Wonderful 101: Remastered
  • Bayonetta 3
  • Bayonetta Origins: Cereza and the Lost Demon

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