Shader Artist

3 Months ago • All levels • Art

Job Summary

Job Description

This job involves developing shaders for 3D games, particularly for character shaders. The responsibilities include all technical aspects of game graphic production, researching and proposing graphic expression methods, and working as a 3D artist. The ideal candidate should have experience creating physics-based shaders using real-time rendering, as well as multi-functional shaders using special effects (effects, animation changes), and experience with quality adjustments and optimization. The job requires candidates to create shaders for 3D games, focusing on character shaders and involves technical tasks for game graphics production. It also includes researching and suggesting new graphical expression techniques and the general duties of a 3D artist. Candidates should be able to create shaders that will be optimized for middle and large team projects. They should also be able to adjust the final product's quality. The ideal candidate will have experience with the construction of pipelines and optimizing the quality of rendering.
Must have:
  • Physics-based shader creation using real-time rendering.
  • Creation of multi-functional shaders with special effects.
Good to have:
  • Knowledge of graphics code and generation based on math and physics.
  • Experience in effect production using Houdini, etc.

Job Details

English : https://hrmos.co/pages/2052996596448374784/jobs/0000018E

仕事内容

  • ゲーム3DCGに向けたシェーダー開発、特にキャラクター向けシェーダー制作
  • ゲームグラフィック制作における技術業務全般
  • グラフィック表現手法の調査および提案
  • 3Dアーティストとしての業務

応募条件

  • リアルタイムレンダリングを用いた物理ベースのシェーダー制作
  • 特殊表現(エフェクト、アニメーションによる変化)を使用した多機能シェーダー制作
  • 最終的な成果物への落とし込み、クオリティ調整などの経験
  • 中規模以上のチームでの運用を見越したパイプラインの構築やレンダリングの品質・最適化の実務経験

あると望ましい経験

  • 数学、物理をもとにしたグラフィックスのコード・生成についての知識
  • Houdiniなどを使ったエフェクト制作経験

提出物

  • 履歴書(写真付き)
  • 職務経歴書
    • 実務で使用経験のある得意とするツール、およびその使用年数を記載してください。
    • 過去に携わったすべてのゲームタイトルと担当業務内容を具体的にご明記ください。
    • ご自身が担当する職種で、現在もっとも表現として優れていると感じているゲーム、もしくは映像作品を挙げてください。またその理由を簡潔に記載してください。
    • ご自身が担当する職種に関係する最新の技術トレンドで、注目している事柄を一つ挙げてください。またその理由を簡潔に記載してください。
    • 最近プレイしたゲームの中で最も面白かったタイトルとその理由を簡潔に記載してください。
  • 作品
    • ご自身の能力をアピールしやすい手段でご提出ください。ただしWindows上で確認できるデジタルデータに限ります。

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About The Company

Tokyo, Japan (Hybrid)

Minato City, Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (Hybrid)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

Minato City, Tokyo, Japan (On-Site)

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