Staff Platform Engineer

9 Hours ago • 7 Years + • $180,000 PA - $280,000 PA

Job Summary

Job Description

Join Inworld as a Compute Platform Engineer and contribute to building, securing, and scaling our AI engine for games. You will collaborate with backend and ML engineers to design, deploy, and maintain reliable and secure cloud infrastructure. Responsibilities include managing CI/CD pipelines, identifying opportunities for engineering efficiency, conducting root cause analysis, and developing best practices. The role involves working with Kubernetes, infrastructure-as-code, and major cloud providers. This is a great opportunity to be part of a dynamic team and shape the future of AI in interactive experiences.
Must have:
  • 7 years of software engineering experience.
  • 5 years of experience with infrastructure-as-code.
  • Proficiency in managing Kubernetes clusters.
  • Experience creating CI/CD pipelines.
  • Deep knowledge of a major cloud provider.
  • Proficiency in backend programming languages.
Good to have:
  • Experience with GPUs (optional).
  • Experience with MLOps (huge plus!)

Job Details

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Why Join Inworld

Inworld is the leading provider of AI technology for real-time interactive experiences, with a $500 million valuation and backing from top tier investors including Intel Capital, Microsoft’s M12 fund, Lightspeed Venture Partners, Section 32, BITKRAFT Ventures, Kleiner Perkins, Founders Fund, and First Spark Ventures.

Inworld provides the market’s best framework for building production ready interactive experiences, coupled with dedicated services to optimize specific stages of development – from design and development, to ML pipeline optimization and custom compute infrastructure. We help developers bring their AI engines in-house with a framework optimized for real-time data ingestion, low latency, and massive scale. Inworld powers experiences built by Ubisoft, NVIDIA, Niantic, NetEase Games and LG, among others, and has partnerships with key industry players such as Microsoft Xbox, Epic Games, and Unity. 

Inworld was recognized by CB Insights as one of the 100 most promising AI companies in the world in 2024 and was named among LinkedIn's Top Startups of 2024 in the USA.

Candidates must be based in the SF Bay Area or willing to relocate (you will be working on-site in our South Bay office a few days a week). 

Join our dynamic team as a Compute Platform Engineer and play a pivotal role in building, securing, and scaling our cutting-edge AI engine for games. Collaborate with backend and ML engineers to plan, deploy, and maintain services across major cloud providers using Terraform, ArgoCD and other tooling. As part of our small, collaborative team, your contributions will significantly shape our operations and innovation.

What you’ll do

  • Work closely with backend and ML engineering teams to design, deploy, and maintain reliable, high-performance, and secure cloud infrastructure for our AI engine and Studio.
  • Facilitate a "you build it, you run it" culture by providing the necessary tools and processes for monitoring the reliability, availability, and performance of services.
  • Manage CI/CD pipelines to ensure smooth and efficient code integration and deployment.
  • Identify and implement opportunities to enhance engineering speed and efficiency.
  • Conduct root cause analysis to identify critical issues and develop automated solutions to prevent recurrence.
  • Develop and share best practices to improve automation and efficiency across our engineering teams.

Expected experience

  • 7 years of experience in software engineering.
  • 5 years of experience with infrastructure-as-code.
  • Proficiency in managing Kubernetes clusters and applications, including creating Kustomize manifests/Helm charts for new applications.
  • Experience in creating and maintaining CI/CD pipelines for both applications and infrastructure deployments (using tools like Terraform/Terragrunt, ArgoCD, GitHub Actions, Ansible, etc.).
  • Deep knowledge of at least one major cloud provider (Google Cloud Platform, Microsoft Azure, Oracle Cloud).
  • Proficient in at least one backend programming/scripting languages such as Golang, Python, and Bash.
  • Experience with GPUs (optional).
  • Experience with MLOps (huge plus!) 

The US base salary range for this full-time position is $180,000 - $280,000. In addition to base pay, total compensation includes equity and benefits. Within the range, individual pay is determined by work location, level, and additional factors, including competencies, experience, and business needs. The base pay range is subject to change and may be modified in the future.

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About The Company

Inworld powers AI-driven gameplay for video games and immersive experiences. 


Whether you’re looking to unlock novel gameplay, create content at scale, improve player immersion, or future proof your AI infrastructure, Inworld helps uplevel your game development with AI.


Inworld has worked with Xbox, Ubisoft, NVIDIA, NetEase Games, Niantic, LG UPlus, Alpine Electronics, and indie game developers to create AI-driven experiences. We’re backed by top-tier investors including Section 32, Intel Capital, Microsoft’s M12 fund, BITKRAFT Ventures, Kleiner Perkins, Founders Fund,and First Spark Ventures. 


The Inworld product suite includes: 


Inworld Engine powers real-time experiences with groundbreaking game mechanics, dynamic NPCs, and worlds that evolve with each action. AI NPCs can learn and adapt, deliver nuanced performances, perceive the world around them, and autonomously initiate actions based on players' decisions. 


Inworld Studio consists of a suite of tools that enhance game design. Using AI to streamline workflows, the Studio enables developers to workshop, draft, and outline storylines, narratives, dialogue, quests, and more.  


Inworld Core is our custom solution for future-proof AI infrastructure, including custom models, training, serving and security.

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