CONTRACT - Software Engineer - Multimedia Technology (NTD)

8 Months ago • 5 Years + • Software Development & Engineering • $124,800 PA - $176,800 PA

Job Summary

Job Description

Design and develop software for multimedia applications on Nintendo's gaming consoles. Develop new features for deployment in massively used systems. Collaborate with engineers and drive software development within small teams. Requires 5+ years of software development experience, excellent C++ skills, embedded design experience, and a deep understanding of multi-core SOC devices and low-level kernel software. Strong knowledge of audio/video processing, media streaming technologies (MSE, HLS), DRM schemes, and media codecs (AVC, AV1, VP9, AAC, OPUS) is essential. The position is on-site in Redmond, WA.
Must have:
  • 5+ years software development experience
  • Excellent C++ skills
  • Embedded design expertise
  • Multi-core SOC & kernel software knowledge
  • Audio/video processing, streaming, DRM, codecs experience
Perks:
  • Medical insurance
  • Employee assistance program
  • Paid sick leave

Job Details

Nintendo Technology Development 

The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy, Game Boy Advance, Nintendo DS family of systems, Super NES, Nintendo 64, Nintendo GameCube, Wii and Wii U systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon.  A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
 
DESCRIPTION OF DUTIES
  • Design and develop software to support multimedia use cases.
  • Develop new features capable of being successfully deployed in massively used gaming console.
  • Communicate and collaborate effectively with other engineers.
  • Drive software development activities in small team settings.

SUMMARY OF REQUIREMENTS:
  • 5+ years of software development.
  • Excellent C++ coding, debugging, and analytical problem-solving skills.
  • Experience with embedded design and environment.
  • Degree in Computer Engineering, Computer Science or Electrical Engineering.
  • Solid understanding of multi-core SOC devices and low-level kernel software.
  • Strong working knowledge of audio and video processing, including compression, transport, and rendering.
  • Hands-on experience with media streaming technologies [MSE, HLS].
  • Hands-on experience with digital rights management schemes.
  • Hands-on experience with media codecs [AVC, AV1, VP9, AAC, and OPUS].

This position is onsite in Redmond, WA, and not open to remote status at this time. 
 
This contract position has a base pay range of $60 - $85 per hour and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms. Benefits offerings will be confirmed at the time of offer by the employing agency, and may differ depending on the employing agency partner.
#LI-Onsite 

JOB DATE: July 12, 2024

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About The Company

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (Hybrid)

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