Graduate/Junior Tools Programmer (Games)

4 Months ago • Upto 1 Years • Technical Art • Game Programmer

Job Summary

Job Description

Blazing Griffin is seeking a Graduate/Junior Tools Programmer for a 1-year contract in their Glasgow studio. Responsibilities include designing, developing, and maintaining in-house tools and pipelines to support game production; collaborating with artists, designers, and programmers; troubleshooting and debugging tools; maintaining documentation; and staying current with new technologies. The ideal candidate will have a degree in Computer Science or a related field, strong programming fundamentals, experience with C# (a bonus), familiarity with Python, and a passion for problem-solving. A portfolio showcasing relevant work is required.
Must have:
  • Degree in CS or related field
  • Strong programming fundamentals
  • C# and Python experience
  • Problem-solving skills
  • Teamwork and communication
Good to have:
  • Unity/Unreal Engine familiarity
  • UI development experience
  • Asset pipeline understanding
  • Procedural content generation knowledge
Perks:
  • 33 days annual leave
  • Extra allowances for leave
  • Employee Assistance Programme
  • Bike to Work scheme
  • Eye care contributions
  • Enhanced Parental Leave
  • Flexible working
  • Free Yoga membership

Job Details

Graduate Tools Programmer


Location: In Studio (Glasgow)

Role Type: 1 Year Contract



We are looking for a Graduate Tools Programmer to join our Glasgow-based studio and support the development of in-house tools and technology that enhance our game development process. This is an excellent opportunity for an enthusiastic programmer at the start of their career to work alongside experienced developers, contributing to tools that streamline workflows and empower creative teams. If you’re passionate about building technology that makes game development more efficient and want to grow your skills in a supportive environment, we’d love to hear from you!


Key Responsibilities

  • Assist in the design, development, and maintenance of in-house tools and pipelines to support game production.
  • Collaborate with artists, designers, and programmers to understand their requirements and develop intuitive, user-friendly tools.
  • Work with the wider code team to ensure tools integrate effectively with game engines and other systems.
  • Troubleshoot and debug tools and workflows, learning how to identify and resolve technical challenges.
  • Maintain documentation for tools and workflows to help ensure usability and longevity.
  • Stay curious and eager to learn new technologies and methodologies, contributing to the team’s technical expertise.
  • Participate in team meetings and brainstorming sessions, sharing ideas and feedback.


Required

  • A degree in Computer Science, Software Engineering, or a related field (or equivalent experience).
  • Strong understanding of programming fundamentals and object-oriented programming.
  • Some experience with C# and C# as a bonus (academic, personal projects, or internships).
  • Familiarity with scripting languages such as Python.
  • A demonstrable passion for problem-solving and creating efficient technical solutions.
  • Strong communication skills and the ability to work collaboratively in a team environment.
  • A portfolio of academic or personal projects showcasing tools, systems, or relevant programming work.


Desired

  • Familiarity with game engines like Unity, Unreal Engine as a bonus.
  • Basic understanding of asset pipelines, automation, or procedural content generation.
  • Experience creating simple user interfaces (UI) for tools or applications.
  • A proactive attitude and enthusiasm for learning new technologies and methodologies.
  • An interest in exploring advanced tools development topics under mentorship from senior team members.



Blazing Griffin Benefits


  • 33 days annual leave per year for full-time staff (pro rata for part-time and contracts)
  • Extra allowances for Appointments, Compassionate and Dependents leave
  • Employee Assistance Programme through Health Assured
  • Bike to Work scheme
  • Eye care contributions
  • Enhanced Parental Leave and Pay
  • Flexible working where possible
  • Free Yoga membership for Reset Yoga (in Glasgow)


If you have any questions or are having any difficulties with out application form, please email hradmin@blazinggriffin.com

Similar Jobs

Google - Senior Test Engineer, Silicon Wafer

Google

Fremont, California, United States (On-Site)
2 Days ago
Ubisoft - Machine Learning Programmer (Characters & Animation) - Rainbow Six

Ubisoft

Montreal, Quebec, Canada (On-Site)
1 Month ago
Epic Games - Audio Designer

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Week ago
Xentrix Studios - Animation – Team Lead

Xentrix Studios

India (On-Site)
5 Months ago
Amanotes - Senior Unity Developer (New Games - Hybrid Casual Games)

Amanotes

Ho Chi Minh City, Ho Chi Minh City, Vietnam (On-Site)
3 Months ago
Ubisoft - Technical Artist

Ubisoft

Düsseldorf, North Rhine-Westphalia, Germany (On-Site)
3 Weeks ago
Gunzilla - Lead Materials Artist

Gunzilla

London, England, United Kingdom (On-Site)
2 Weeks ago
Gunzilla - Senior Procedural Technical Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Weeks ago
Ubisoft - Lead FX Artist

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Portugal (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Techland - Junior Quest Designer

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
18 Hours ago
NVIDIA - Senior Solutions Architect, Omniverse Platform

NVIDIA

Beijing, Beijing, China (On-Site)
1 Month ago
Electronic Arts - Senior Machine Learning Engineer

Electronic Arts

Hyderabad, Telangana, India (On-Site)
1 Month ago
Cadence - Software Engineer II

Cadence

Hsinchu, Hsinchu City, Taiwan (On-Site)
20 Hours ago
House of How - Senior Unity Engineer

House of How

United States (Remote)
5 Months ago
ChaotixAI - Game Developer

ChaotixAI

Noida, Uttar Pradesh, India (On-Site)
7 Months ago
Axi - Data Governance Analyst

Axi

Bengaluru, Karnataka, India (On-Site)
17 Hours ago
Beyond Sports  - 3D Motion Designer

Beyond Sports

Alkmaar, North Holland, Netherlands (On-Site)
1 Month ago
Triple Dot Studios - Lead Level Designer

Triple Dot Studios

Warsaw, Masovian Voivodeship, Poland (Hybrid)
3 Months ago
Riot Games - Staff Software Engineer, Gameplay Systems - Unpublished R&D Product

Riot Games

Los Angeles, California, United States (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Jobs in Glasgow, Scotland, United Kingdom

Epic Games - Machine Learning Engineer

Epic Games

London, England, United Kingdom (On-Site)
1 Month ago
IMC - Compliance Officer – US Regulatory Specialist

IMC

London, England, United Kingdom (On-Site)
18 Hours ago
Epic Games - Senior Desktop Engineer, Fortnite Tech

Epic Games

London, England, United Kingdom (On-Site)
3 Months ago
Epic Games - Data Engineer

Epic Games

London, England, United Kingdom (On-Site)
3 Months ago
Rebellion - Senior Gameplay Programmer

Rebellion

Runcorn, England, United Kingdom (Hybrid)
1 Month ago
Epic Games - Concept Outsource Lead (Creatures)

Epic Games

London, England, United Kingdom (On-Site)
2 Days ago
Bragg - Head of Licensing

Bragg

London, England, United Kingdom (Hybrid)
3 Weeks ago
Kwalee - Growth Analyst

Kwalee

Royal Leamington Spa, England, United Kingdom (On-Site)
1 Month ago
Take-Two Interactive - Senior Analyst, Payroll

Take-Two Interactive

London, England, United Kingdom (Hybrid)
1 Day ago
Tesla - Service Technician / Automotive Mechanic

Tesla

Ferndown, England, United Kingdom (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Cloud Imperium Games - Senior VFX Artist

Cloud Imperium Games

Manchester, England, United Kingdom (On-Site)
3 Months ago
Playground Games - Senior VFX Artist

Playground Games

England, United Kingdom (Hybrid)
5 Months ago
Gunzilla - Senior VFX Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Weeks ago
Ubisoft - Lead Technical Artist

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
1 Month ago
Blind Squirrel Games - Technical Director

Blind Squirrel Games

Auckland, Auckland, New Zealand (On-Site)
4 Months ago
Aristocrat Gaming - Senior Technical Artist

Aristocrat Gaming

Noida, Uttar Pradesh, India (Hybrid)
1 Week ago
Wargaming - Technical Artist (World of Warships)

Wargaming

Belgrade, Serbia (Hybrid)
1 Month ago
Sony Interactive Entertainment - Technical Producer

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
3 Months ago
DNEG - Pipeline Assistant Technical Director (Feature Animation)

DNEG

Mumbai, Maharashtra, India (On-Site)
1 Month ago
SEGA - Senior VFX Artist

SEGA

England, United Kingdom (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

An independent digital entertainment company proudly headquartered in Scotland.

Founded in 2011 as a game development studio, the company has grown from a team of three to a group of companies including Blazing Griffin Games, Blazing Griffin Screen and Blazing Griffin Post-Production based in Edinburgh and Glasgow.

Together, all three companies are working across the same projects from different angles, as well as projects and clients unique to each. Blazing Griffin is currently in an aggressive growth phase as we expand and optimize the potential in all three divisions. 

Glasgow, Scotland, United Kingdom (On-Site)

Glasgow, Scotland, United Kingdom (On-Site)

Glasgow, Scotland, United Kingdom (Hybrid)

Glasgow, Scotland, United Kingdom (On-Site)

Glasgow, Scotland, United Kingdom (On-Site)

Glasgow, Scotland, United Kingdom (Hybrid)

Glasgow, Scotland, United Kingdom (Hybrid)

Glasgow, Scotland, United Kingdom (Hybrid)

Glasgow, Scotland, United Kingdom (Hybrid)

Glasgow, Scotland, United Kingdom (Hybrid)

View All Jobs

Get notified when new jobs are added by Blazing griffin

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug