Lead Technical Artist

1 Hour ago • 3 Years + • Technical Art

About the job

Job Description

Wargaming UK seeks a Lead Technical Artist for their next free-to-play title. Responsibilities include leading art tool pipeline development, shader creation with programmers, workflow improvement, prototyping new techniques, assisting in planning, supporting internal/external teams, supervising the Technical Art Team, and collaborating with the Art Director for innovation and quality. The ideal candidate has proven production art experience (at least 3 published games), excellent 3ds Max scripting (Python), Unreal 4 expertise, and a strong understanding of scene optimization. The role involves working within a multidisciplinary team and requires excellent communication skills.
Must have:
  • 3+ published games
  • Excellent 3ds Max & Python scripting
  • Unreal 4 expertise
  • Scene optimization knowledge
  • Lead art tool pipeline development
  • Shader creation
  • Team supervision
Good to have:
  • Large-scale environment creation in Unreal
  • C# / C++ experience
  • Identifying/resolving art production issues
Perks:
  • 5 weeks annual leave + buy up to 5 extra days
  • Additional paid time off
  • Dog-friendly office
  • Onsite canteen (free snacks/drinks)
  • Private Medical Insurance (family coverage)
  • Life Insurance
  • Pension scheme
  • Mental well-being program
  • Career development opportunities
  • Employee discounts
  • Company events

Job Overview

Based in Guildford, Wargaming UK is looking for an exceptionally skilled Lead Technical Artist to assist in the creation of the next big free-to-play title from Wargaming, the company that brought us World of Tanks and one of the strongest free-to-play PC game companies in the world. 

The candidate will have to be a hardworking self-motivated team player who is able to work closely with the Art Director and Art Production Director to create and be responsible for large sections of the game.

They will need to possess excellent verbal and written skills and be able to both take critique and give feedback to external partners as well as fully participating in group discussions.

In this position you will be working within a multidisciplinary team of developers in a global community and will have the ability to both share your hard-earned knowledge and continue to develop your skill set by learning from your teammates.

We are looking for someone with a good sense of humour who can integrate themselves seamlessly into our team and studio culture

Reports To

The Lead Technical Artist will report to the Art Production Director

What will you do?

  • Lead the development of the art tools pipeline
  • Investigate and develop shaders in conjunction with graphics programmers
  • Pro-actively seek improvements within the art team’s workflow
  • Prototype new techniques and processes
  • Assist the Art Production Director in planning within this discipline
  • Support both internal and external teams
  • Supervise the Technical Art Team
  • Collaborate with the Art Director to deliver innovation and drive quality

What are we looking for?

  • Proven production art experience in the gaming industry
  • At least 3+ published games
  • Excellent 3ds Max scripting skills
  • Outstanding knowledge of Python
  • Exceptional technical knowledge of 3ds Max
  • A 3d asset production background such as vehicles and or environments
  • A deep understanding of Unreal 4 development experience with at least one released title
  • Expertise in scene optimisation
  • Diligent self-management around both individual and team tasks, schedule and budgets
  • Strong organizational skills with adherence to optimization and asset management

What additional skills will help you stand out?

  • Expertise in developing large scale environments in Unreal
  • Experience in other scripting and programming languages (C# / C++)
  • Ability to identify and resolve issues within art production processes
  • A relevant degree
  • Samples of your work displaying tool development
  • Passion for making and playing great games, with an awareness of current titles and industry trends

Work mode

Hybrid (minimum of 3 days of work from the Guildford office)

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Guildford include:

  • 5 weeks of Annual Leave per calendar year - increasing over time to a maximum 30 days per year, with the ability to buy up to an additional 5 days through our holiday buy scheme
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation and enhanced Maternity Leave Benefits
  • Dog-friendly office
  • Onsite canteen (with an endless supply of free snacks and drinks)
  • Video games area
  • Family coverage for Private Medical Insurance (pre-existing conditions are covered), Life Insurance, Pension scheme offering a matched 4% tax free employee contribution
  • Mental well-being program (iFeel)
  • Wellbeing perks (Mental Health Days, Dedicated Well-being room, Team of Mental Heath First Aiders)
  • Career development and education opportunities within the company
  • Employee discounts via Perkbox
  • Personal Wargaming Gaming Account
  • Company events (including events for partners/children)
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward
  • DPS Games, a Wargaming company, is one of the main European hubs for game development with 25 years of experience on the market
  • To learn more about our studio in Guildford, follow this link: https://dpsgames.com/studio

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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About The Company

Wargaming is a company with a rich history and a bright future. Founded in 1998, we have grown from a small team of passionate gamers into a global leader in the gaming industry. Our focus has always been on creating immersive and engaging experiences for our players, and we are constantly pushing the boundaries of what is possible in the world of gaming.


But our success is not just limited to our games. We are also committed to giving back to the community and making a positive impact on the world. We have established a number of initiatives to support education, technology, and the arts, and we are always looking for new ways to make a difference.


So if you are a talented and ambitious individual looking to make a real impact in the gaming industry, Wargaming is the place for you. Join us, and be a part of something truly special. 

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