Senior Backend Engineer

2 Months ago • 5 Years + • Backend Development • Undisclosed

About the job

Job Description

Senior Backend Engineer needed for mobile game server architecture, design, and development. Must have expert C/C++ skills, network protocols expertise, and strong understanding of distributed systems. Experience with Unity game engine and C# is a plus.
Must have:
  • C/C++ Expertise
  • Network Protocols
  • Distributed Systems
  • SQL & Databases
Good to have:
  • Unity Game Engine
  • C# Experience
  • Git Experience
  • Functional/Reactive Programming

Job description

· Work on server or network related tasks that include but not limited to mobile game server architecture design, modular design, game server end program logic development and maintenance efforts

· Develop game services and supporting applications

· Assess, develop, test, debug, and maintain game services

· Propose creative solutions to meet product goals

· Work effectively in cross-functional teams and collaborate with internal and remote teams to identify, produce, and deliver tasks on time

 

Job requirements:

· Degree in Computer Science or related field

· 5+ years’ experience in the mobile games industry or equivalent

· Experience with all phases of product development lifecycle, including requirement definition, development, testing, releasing of product(s) and live operations

· Expert in C/C++ is a must, familiarity with C++ as server framework is a plus

· Expert on network protocols: Socket programming, TCP, UDP, HTTP

· Solid understanding of distributed systems and micro service development (SOA, SaaS)

· Expert on SQL and relational database operation

· Preferably with understanding of Unity game engine and C#

· Preferably with Git-related experiences

· Preferably with solid understanding of functional and reactive programming

· Preferably with experience in developing mobile games (iOS & Andriod)

· Familiarity with client server data synchronization (e.g. state/frame synchronization) is a plus

· Familiarity with Golang, protocol buffers would be a plus

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About The Company

Established in 2006, IGG is a renowned developer and publisher of mobile games and applications with a strong global presence and an international customer base of over 1.6 billion users with over 38 million MAU. Leveraging its success in client and browser PC online games, the Group changed its strategy to target the mobile games market in 2013. After years of effort, the Group’s mobile games are now available in 23 different languages worldwide, and the APP Business has also hit its stride after a decade of perseverance. Embracing our corporate spirit of “Innovators at Work, Gamers at Heart”, the Group is dedicated to creating high-quality and enjoyable games and applications that will stand the test of time.

IGG is headquartered in Singapore with local offices in the United States, China, Canada, Japan, South Korea, Thailand, the Philippines, Indonesia, Brazil, Türkiye, Italy and Spain, and users from more than 200 countries and regions worldwide. Over the years, IGG has aggressively pursued a strategy of globalisation in R&D and operations, establishing long-term relationships with over 100 business partners, including global platforms, advertising channels, and vendors such as Apple, Google, and Meta. The Group’s international presence and partnerships have enhanced its competitive advantage in the industry.

We are in constant search of talents for our overseas studios, check out careers website ( http://jobs.igg.com/) to get to know about our openings in:

IGG Singapore

IGG USA

IGG Canada

IGG Brazil

IGG China

IGG Japan

IGG Korea

IGG Thailand

IGG Indonesia

IGG Philippines

IGG Spain

IGG Türkiye

Barcelona, Catalonia, Spain (On-Site)

Barcelona, Catalonia, Spain (On-Site)

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Vancouver, British Columbia, Canada (On-Site)

Vancouver, British Columbia, Canada (On-Site)

Vancouver, British Columbia, Canada (On-Site)

Hong Kong (On-Site)

Vancouver, British Columbia, Canada (On-Site)

Manila, Metro Manila, Philippines (On-Site)

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