Senior Game Designer, MMO Sandbox

2 Months ago • All levels • Game Design

Job Summary

Job Description

As a Senior Game Designer, you will be a crucial part of the team, actively architecting and refining gameplay loops to boost player engagement by improving the integration of existing features. You'll conduct playtesting, user playthroughs, and A/B testing to enhance user retention, particularly in the initial player experience. Moreover, you will be designing, testing, and iterating on gameplay features by collaborating with developers and implementing feedback through tuning data values. Also, contributing to the creation of design documentation is part of the role. You'll be responsible for deciding what to create every week and collaborating with other hard-working teammates.
Must have:
  • Passionate about playing games and MMOs.
  • Strong problem-solving skills and creativity.
  • Good written and verbal communication skills.
  • Ability to work in a collaborative, team-based environment.
  • Portfolio demonstrating game design skills.
Good to have:
  • Basic programming skills (C++, Python, etc.)
  • Familiarity with game design software (Unity, Unreal Engine, etc.)

Job Details

We're looking for a great teammate that will dive in, work hard, and collaborate. This is an excellent opportunity for someone passionate to get deeply involved with a team of 18+ people and guide the project to success. You will be: 1. Architecting and refining the gameplay loop by improving integration of existing features to increase player engagement. 2. Playtesting, conducting user playthroughs, A/B testing, and doing everything you can to find ways to improve user retention, especially around the initial player experience. 3. Designing, testing, and iterating on gameplay features; Both through collaborating with developers on the team, and by implementing simpler parts of the feedback yourself through tuning data values. 4. Contributing to the creation of design documentation, including game concepts and systems, gameplay mechanics, and interface designs. You should take this job if you are: - Passionate about playing games - Want to have visible, critical impact on a weekly basis. - Enjoy minimal process, and being responsible for deciding what you create every week. - Enjoy collaborating with other hard-working teammates. - Portfolio demonstrates game design skills. The ideal candidate for this position will have: - A strong passion for and understanding of MMOs, building games, and social games. - Good written and verbal communication skills. - Strong problem-solving skills and creativity. - Ability to work well in a collaborative, team-based environment. - Basic programming skills (C++, Python, etc.) is a plus. - Familiarity with game design software (Unity, Unreal Engine, etc.) is a plus

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About The Company

DreamWorld is “adult Minecraft” with generative AI. Our players grew up on User Generated Content games, but are now 13-40 and have aged out Roblox / Minecraft. DreamWorld provides more powerful building tools, better graphics, and massive social multiplayer. Here's a video of our current gameplay: Look at the software that has fundamentally changed how people live: Search (Google), Social Networks (Facebook), Ecommerce (Amazon). Now think of what will come in the next 25. One of these monumental shifts will be the pervasiveness of the Digital World, and it is our goal to create it. We believe this Digital World will rise out of the medium that's had the seeds of it for a while, Gaming. So, we are building a massive Sandbox MMO, with the game focused on User Creation and Socializing. You can think of our initial goal as creating a successor to Minecraft and World of Warcraft.

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