The incumbent is an artist who is an expert on a subject in his or her field. In addition of having strong artistic abilities, he needs to have strong technical abilities.
By working with others members inside a multi disciplinary team, the Technical Artist sits between the artists and programmers, ensuring that visual elements and effects are both aesthetically pleasing and technically feasible in the game engine.
Responsibilities
The main and usual functions of this position are to:
Training
Relevant Experience
Skills and Knowledge
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Please note that some roles are fully office-based and are not eligible for hybrid work.