Environment Outsource Lead

2 Months ago • 6-8 Years • Environment Art

Job Summary

Job Description

The Environment Outsource Lead at Epic Games will supervise creative content from external partners, providing feedback and ensuring quality. Responsibilities include establishing visual direction with leadership, creating documentation and examples for vendors, communicating feedback effectively, collaborating with internal teams (artists, designers, production), fixing assets to meet technical requirements (including vert count, materials, PBR textures), and managing the pipeline. The ideal candidate is a highly organized, experienced artist with a strong AAA game development background in environment art, proficient in tools like Unreal Engine 5, Substance Painter, and others. They must possess excellent communication and mentorship skills to guide outsourced teams.
Must have:
  • AAA game shipping experience
  • Environment art expertise
  • Unreal Engine 5 proficiency
  • Excellent communication
  • Strong leadership & mentorship
  • Technical understanding (PBR, vert count)

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ART

What We Do

Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.

What You'll Do

Epic Games is searching for an experienced Environment Outsource Lead to support and supervise creative content provided by our outsource partners. The Outsource Lead will provide front-line creative feedback for work submitted to Epic for review Though the role will be mainly supervisory, the individual should be an experienced artist. They should have experience working in game studio pipelines, with a solid hands-on art background, especially in Environment Art The ideal candidate would be a talented artist who can effectively communicate with outsource partners, maintain documentation of existing pipelines, collect or create benchmark and technical example assets, collect photo references, create asset blockouts, create simple block-out paint overs, and finally package all files to send off to the external artists

In this role, you will

  • Work with the Lead and Director level to establish visual direction for our outsourcing vendors
  • Collect or generate detailed documentation, video references, and examples of art asset production, procedures, and engine requirements to support our external vendors
  • Clearly communicate feedback to outsource partners, and ensure those creative notes and goals are met. Informing leadership in the event that isn’t happening
  • Communicate cross-discipline with artists, level designers, game designers, and production to understand the needs and goals of props being created
  • Make any needed fixes to keep assets consistent and technically game-ready as they’re handed off from the outsource partner
  • Provide prototype meshes with accurate scale and pivot placement, with understanding of the technical constraints, including vert count management, material setup, and PBR texture creation

What we're looking for

  • Experience in shipping AAA titles across multiple platforms
  • Experienced in shipping production assets for games, specifically within the Environment discipline
  • Strong understanding of the latest toolsets in game art creation. Including but not limited to Unreal Engine 5, Substance Painter, Marmoset, Perforce, and 3D modeling packages
  • Must be highly organized, self-driven, customer-focused, and a great team player
  • Ability to critique, mentor, and improve art through written feedback loops
  • A keen understanding of technical hurdles, the ability to autonomously make choices to further art quality, with excellent communication skills being a must
  • Experienced working within a team and a high-pressure production environment

This role is open to multiple locations across North America and Europe (including CA, NYC, & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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