Recruitment Team Lead

7 Months ago • 3 Years + • Human Resource • Undisclosed

About the job

Job Description

Lead a talent team in gamedev/IT, deep understanding of game development, analytical approach, strong relationship building skills.
Must have:
  • Talent Team Lead
  • Game Development
  • Analytical Approach
  • Industry Relations
Good to have:
  • Project Management
  • Fast-Growing Org
  • Org Psychology
  • Positive Impact
Perks:
  • Relocation Package
  • Health Insurance

Job description

Scorewarrior is a game developer and publisher from Limassol, Cyprus. The company focuses on the 4X strategy genre with an ambitious goal to grow its hit game. Total Battle to become the No.1 strategy game in the world. Our team consists of 140+ passionate, talented, self-demanding, and constantly developing professionals who love making high-quality games.


Our mission: to unite and excite people all over the world.


We are looking for a candidate who is just as ambitious and talented as our entire team!

We need a Recruitment Team Lead to join our team to help achieve our recruiting goals.


About the role:

  • 40% planning and process improvement: You will be responsible for the hiring plan. You’ll need to anticipate the required resources, and coordinate with the management, as well as optimizing the recruitment process to minimize time-to-fill and attracting qualified candidates.
  • 30% tracking and analysis: Presenting recruitment metrics and providing regular reports and insights to stakeholders to drive data-informed decision-making.
  • 20% coaching and training: You will need to share methods and motivate the talent team to find the best people for Scorewarrior (1-1 meetings, employee development, etc.)
  • 10% recruitment: You will need to lead by example, working on the most challenging roles and contributing as a key member of the recruiting team.

Job requirements

  • At least 3 years' experience successfully leading a talent team as a player-coach (people management, defining objectives) in gamedev/IT companies.
  • A deep understanding of the game development industry, including knowledge of programming languages, game engines, platforms, and industry-specific roles.
  • An analytical approach that always considers the data when making decisions.
  • The ability to create and maintain relations with industry colleagues, industry groups, organizers hosting topical speakers, and additional sources of highly qualified candidates.
  • The ability to work as a hands-on recruiter, capable of identifying and attracting top talent within the games space.
  • Fluent command of English (Greek would also be to your advantage).


The following would be to your advantage:

  • Proficiency with project management tools and methodologies.
  • Experience working with a fast-growing organization with competing priorities.
  • An interest in organizational psychology, people, and making a positive impact on careers and company culture.


What we offer, and the benefits of working for us:

  • The best team in the world!
  • An excellent remuneration package, including a 13th salary.
  • Full-coverage relocation for you and your family to Cyprus (Limassol).
  • A modern and sunny office space close to the sea.
  • Private health insurance for you and your family members.
  • A monthly school allowance for your children at pre-school and school-age.
  • Lunch compensation.
  • Personal development opportunities paid for by the company: professional and language courses, books, etc.
  • Bonuses for outstanding results, years worked, getting married, and the birth of a child.
  • Friendly monthly office parties and epic, annual offsite company birthday and Christmas parties.
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About The Company

Our company was founded in 2015 in Cyprus with the initial goal of publishing and operating third-party games.


In 2016 we decided that we wanted to work with our own games instead of ready-made products. We were excited by the idea of being a full-cycle game development studio: to launch a game, gain initial traction, and then scale up the game globally and become a leader in the genre.


2017 saw the arrival of our first game, Total Battle. We discovered the game in its very early stages, and we believed in its great potential, so we made it our goal to focus on this single title and become the leader in the 4X strategy genre.


In 2021, we began to transform the company into a full-cycle game development studio, adding game developers, designers, and artists to our already existing publishing team, which consisted of our finance, legal, marketing, community, and support staff. We finished this process in 2022, and we now operate from our two offices in Limassol.

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

Limassol, Limassol, Cyprus (On-Site)

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