Senior Gameplay Engineer

1 Year ago • All levels

Job Summary

Job Description

As a Senior Gameplay Engineer at UNSEEN, you will be instrumental in creating the world of KEMURI. Your responsibilities will include defining and implementing core game systems, collaborating with designers and animators to implement new enemies actions and behaviors, proposing and expanding creative ideas and solutions, and working on all stages of features development, from prototyping to production, debugging and optimization. You will also be responsible for creating and maintaining clean and documented C++ code, participating in code reviews, and maintaining clear and efficient communication with team members.
Must have:
  • Implement new enemies actions and behaviors
  • Create and maintain C++ code

Job Details

Job Description

シニアゲームプレイエンジニアとしてUNSEENに参加しませんか?一緒にKEMURIの世界を創りましょう!

UNSEENのコアゲームシステムの定義と実装をお手伝いいただきます。優れたエンジニアリングスキルを持ち、チームメンバーとコミュニケーションをとりながら、ゲーム制作のコア構築を作り上げるチームの一員になっていただきます。

エンジニアリングチーム内の専門知識に貢献し、敵NPCや戦闘システムに携わった経験のあるシニアゲームプレイエンジニアを求めています。

仕事内容

  • ゲームデザイナーやアニメーターとコラボレーションをし、新しい敵のアクションや行動を実装
  • クリエイティブなアイディア、ソリューションの提案と発展
  • プロトタイピングから制作、デバッグ、最適化までの全段階に携わる開発業務
  • クリーンでドキュメント化されたC++コードの設計および管理
  • チーム内のコードレビューやその他の業務を通じてチームの学びやコラボレーションの促進する
  • チームメンバーと明確で効率的なコミュニケーションをとる

Job Description

Come join UNSEEN as a Senior Gameplay Engineer! Let's create the world of KEMURI together!

You will help define and implement our core game systems. The ideal candidate for this position possesses excellent engineering skills and engages cooperatively with other team members.

We are looking for a Senior Gameplay Engineer who contribute to the existing expertise within our engineering team and have experience working on enemies NPCs and combat systems.

Responsibilities:

  • Collaborate with designers and animators to implement new enemies actions and behaviors
  • Propose and expand creative ideas and solutions
  • Work on all stages of features development, from prototyping to production, debugging and optimization
  • Create and maintain clean and documented C++ code and blueprints
  • Participate in code reviews and other activities to facilitate team learning and collaboration
  • Maintain a clear and efficient communication with other team members

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About The Company

We are a borderless and mysterious game development studio created by artists, founded by Ikumi Nakamura. 時間、空間、言語、創造性に制限されない中村育美が設立したゲームスタジオです。

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