Junior Rendering Programmer

4 Weeks ago • All levels

Job Summary

Job Description

The primary responsibility of this role involves supporting the design, implementation, and maintenance of intricate systems and technological solutions related to rendering within Techland's proprietary engine. This technology underpins all Techland products across all consoles, ensuring optimal performance and visual fidelity. The role will involve collaborating with other programmers, artists, and designers to ensure the seamless integration and optimization of rendering features. This includes debugging, profiling, and improving the rendering pipeline. The programmer will also need to stay up-to-date with the latest rendering techniques and technologies to contribute to the evolution of Techland's engine.
Must have:
  • Very good knowledge of C++.
  • Proficiency in mathematics and knowledge of game algorithms.
  • Knowledge of game programming topics.
  • Knowledge of graphics API and shader programming languages.
  • Knowledge of basic tools used in graphics programming.
  • Ability to read and understand an existing codebase.
  • Passion for creating games.
  • Proactivity and initiative to solve problems.
  • Flexibility and adaptability to change.
  • Determination and persistence when facing obstacles.
  • Eagerness to learn and develop your skills.
  • Very good communication and collaboration skills.
  • Good command of English.
Good to have:
  • Previous experience as rendering or graphics programmer.
Perks:
  • A dedicated Buddy who will support you in your daily tasks.
  • Private medical care, life insurance, pro-health campaigns, gifts.
  • Outstanding work atmosphere.
  • Many opportunities for personal development.
  • State-of-the-art offices with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).

Job Details

The main task of this position is to support the design, implementation and maintenance of complex systems and technological solutions related to rendering in Techland's proprietary engine. Our technology supports all Techland products on all consoles.

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About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

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