Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES:
Develop, maintain, architect, and design embedded networking software.
Research complex subjects and provide expert guidance.
Develop new features and protocols, perform performance analysis, optimize systems, maintain existing systems, and diagnose failures.
May take lead role of software components.
Review codes of others.
Mentor less experienced members of the team.
SUMMARY OF REQUIREMENTS:
BS in Computer Science or Computer Engineering; MS in Computer Science or Computer Engineering preferred.
8 or more years of software development in C/C++ programming.
Significant experience with multithreaded and multi-core software development.
Working experience and/or knowledge with networking fundamentals and protocols such as NAT, DHCP, DNS, IPv4/IPv6, TCP/IP, UDP, SSL, HTTP/HTTPS, and socket APIs.
Strong data structures and algorithms knowledge.
Strong analytical and problem-solving skills.
This position includes a base salary range of $142,133 - $213,199 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information. Fixed term employees are eligible for all listed employee benefits except tuition reimbursement.
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Nintendo's mission is to put smiles on the faces of everyone we touch. We do so by creating new surprises for people across the world to enjoy together. We've forged our own path since 1889, when we began making hanafuda playing cards in Kyoto, Japan. Today, we’re fortunate to be able to share our characters, ideas and worlds through the medium of video games and the entertainment industry.
Nintendo of America, established in 1980 and based in Redmond, Washington, is a wholly owned subsidiary of Nintendo Co., Ltd. We are committed to delivering best-in-class products and services to our customers and to investing in the well-being of our employees as part of the global Nintendo family.
For more information about Nintendo please visit www.nintendo.com.
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