Sound Designer

2 Months ago • All levels • Sound Design

Job Summary

Job Description

Sound Design role (Spring 2025 Recruitment) in Shanghai, China, focusing on game audio. Responsibilities include designing, creating, optimizing, and integrating sound effects and voice-overs into games. Collaboration with programmers and project managers is essential. The role also involves creating sound effects for product promotions and pre-mixing. Requires proficiency in audio software (ProTools, Reaper, Live, Cubase), familiarity with audio engines (Wwise, Fmod, Criware), and a passion for games. Strong communication, problem-solving skills, and the ability to work under pressure are key.
Must have:
  • Proficient in audio software (ProTools, Reaper, Live, Cubase)
  • Familiar with audio engines (Wwise, Fmod, Criware)
  • Game audio experience and understanding of 3A titles
  • Excellent communication and problem-solving skills
Good to have:
  • Wwise engine expertise
  • Experience in sound synthesis

Job Details

音效设计(2025春招)
上海
校招
正式
互联网 / 电子 / 网游
2025校园招聘(春季)
职位描述
1、负责游戏音效的前期设计探索、资源制作优化、音效语音录制,对白后期处理、引擎挂接调试; 2、与项目程序、PM等各环节的协调沟通,配合项目流程开发; 3、产品宣发内容的音效制作、预混
职位要求
1、熟练掌握Protools/Reaper/Live/Cubase等音频软件之一,熟悉各类效果器,有良好的基础混音能力,熟悉声音合成原理。 2、基本掌握一种音频引擎的功能(Wwise\Fmod\Criware),能完成日常引擎文档整理维护,Wwise引擎使用熟练者优先 3、热爱游戏,了解各类游戏类型与玩法,熟悉主流3A游戏的音频风格,乐意探索并钻研游戏音频制作。 4、需要有一定的性格特质,较好的逻辑及发散性思维。 5、有良好的沟通协调以及抗压的能力。

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