Tools Engineers (Mid to Senior Principal Level)

3 Weeks ago • 4-10 Years • Technical Art

Job Summary

Job Description

Elsewhere Entertainment is seeking Tools Engineers (Mid to Senior Principal levels) to design, implement, and maintain robust tools for content creation and game development. Responsibilities include partnering with artists and engineers, identifying pipeline improvements, developing a proprietary UI framework, and providing technical guidance. Candidates should have 4-10+ years of experience in professional programming, strong C++ skills, knowledge of UI toolkits, and a solid understanding of design patterns. The role involves creating user-friendly tools to enhance productivity and unlock creative potential for next-generation AAA experiences.
Must have:
  • 4-10+ years professional programming experience
  • Strong C++ skills (multi-threading, profiling)
  • Game tooling and pipeline experience
  • UI toolkit knowledge (Qt, wxWidgets etc.)
  • Understanding of design patterns
Good to have:
  • UI/UX knowledge for game tools
  • Python and plugin development experience
  • Knowledge of game content pipelines (FBX, USD)
  • Procedural generation pipeline experience

Job Details

Job Title:

Tools Engineers (Mid to Senior Principal Level)

Requisition ID:

R023425

Job Description:

Activision has formed an all-new internal studio: Elsewhere Entertainment.
 

Headquartered between Warsaw, Poland and Malmö, Sweden - with additional resources in the U.S.- Elsewhere is focused exclusively on developing a new, narrative-driven, genre-defining AAA franchise.

Built from the ground up, Elsewhere Entertainment is a premier standalone studio designed to inspire bold, diverse ideas. Our mission encourages creativity and deep collaboration to craft a franchise with lasting impact - one that resonates far beyond games.

Our team brings together top-tier storytelling talent with credits on titles like The Last of Us, Uncharted, The Witcher, Cyberpunk, Destiny, Tom Clancy’s The Division, and Far Cry.

As we expand production, Elsewhere is opening its doors to best-in-class talent from around the world. Backed by Activision’s full resources and tools, we’re scaling rapidly - and now looking for multiple Tools Engineers to join the team.

We’re hiring across levels of seniority - from around 4 years of experience up to Senior Principal level (10+ years career) - and are excited to speak with candidates at any point in their career who are passionate about building tools that empower creators.

 

Join us to help build the tools and pipelines that empower content creators to bring their visions to life. In this role, you will take ownership of the development of powerful, user-friendly tools and frameworks that streamline workflows and support our next-generation AAA experiences on our new IP

 

You will work closely with artists, designers, and other engineers to design and implement tools that enhance productivity and unlock creative potential.


You’ll help us by… 

 
  • Designing, implementing, and maintaining robust tools for content creation and game development. 

  • Partnering with artists, designers, and engineers to deliver tools that meet their needs. 

  • Identifying opportunities for pipeline improvement that enhance productivity across teams. 

  • Developing and maintaining our proprietary UI framework. 

  • Providing technical guidance to team members, fostering growth and collaboration. 

  • Writing clean, reliable, and maintainable code.  

 

 

You’re awesome because you have… 

 
  • 4-10+ years as a professional programmer or a combination of education and relevant experience. 

  • A very solid knowledge of C++ best practices including multi-threading, profiling/optimization, and debugging.

  • A strong interest in game-specific tooling and pipelines, with hands-on experience developing tools for content creation. 

  • Knowledge of UI toolkits such as Qt, wxWidgets, WinForms, or similar frameworks, and the ability to build polished, intuitive interfaces. 

  • A solid understanding of design patterns used in games and tools.  

  • Strong English skills, both spoken and written, for effective collaboration and documentation. 

 

Bonus points for… 

 
  • Knowledge of best practices in UI/UX for game tools 

  • Knowledge of Python and experience in writing extensions/plugins 

  • Understanding of content pipelines and formats used in games (FBX, USD, etc)

  • Experience with Procedural Generation pipelines.

 

We do - so it’s important to us that you also have …

 
  • The ability to thrive as part of a creative team, collaborating across disciplines to deliver impactful solutions. 

  • A resourceful and innovative approach to solving complex challenges, paired with a positive, respectful, and team-first attitude. 

  • Strong time management and organizational methods to meet deadlines while maintaining high-quality results. 

  • Comfort with self-critique and openness to external feedback, using it to refine and improve your work.

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Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

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