Character Artist (ExDev - Contract)

1 Day ago • 2 Years + • Technical Art

Job Summary

Job Description

Santa Monica Studio seeks a Character Artist (contract) to support the External Development (ExDev) Senior Character Artist. Responsibilities involve reviewing outsourced character assets, providing detailed feedback to ensure quality and consistency with the game's artistic direction and technical requirements. This includes collaborating with external and internal teams (concept artists, technical artists, animators), troubleshooting asset integration, maintaining documentation, and potentially providing artistic support (asset cleanup, material adjustments). The ideal candidate possesses strong character art skills (modeling, sculpting, texturing), understands real-time game pipelines, and has experience with outsourced content. Excellent communication and organizational skills are essential.
Must have:
  • 2+ years 3D Character Artist experience
  • Outsourcing workflow experience
  • Review & feedback on outsourced assets
  • Proficiency in Maya, ZBrush, Photoshop, Substance Painter
  • Understanding of anatomy, topology, UV layout, PBR
Good to have:
  • Experience in ExDev or outsourcing support
  • Familiarity with proprietary game engines
  • Understanding rigging & animation requirements
  • Experience with photogrammetry
  • Mandarin speaking ability
Perks:
  • Medical, dental, and vision benefits

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

 

Join the award-winning team that created God of War

Santa Monica Studio is seeking a Character Artist to assist our External Development (ExDev) Senior Character Artist in managing and reviewing outsourced character assets for our upcoming title. 

In this role, you will review and provide feedback on external character art assets, ensuring they meet our high-quality standards and integrate seamlessly into our production pipeline. You will work closely with external partners, internal stakeholders, and the ExDev team to help deliver visually compelling characters while maintaining the project's artistic vision. 

The ideal candidate has a strong foundation in character modeling, sculpting, and texturing and experience working with outsourced content and external teams. A keen eye for detail, excellent communication skills, and an understanding of real-time game pipelines are essential for success in this role.

Responsibilities

  • Collaborate with the ExDev Senior Character Artist to review and provide detailed feedback on outsourced character art assets, ensuring visual consistency and quality
  • Maintain a thorough understanding of the game's artistic direction, technical requirements, and production guidelines to assist external teams effectively - assist in troubleshooting integrating and refining outsourced character assets to align with in-house standards
  • Partner with internal stakeholders, including concept artists, technical artists, and animation teams, to ensure smooth asset delivery and implementation
  • Maintain up-to-date documentation and feedback templates to streamline communication with external partners
  • Provide artistic support where needed, including but not limited to asset cleanup, material adjustments, and polish passes
  • Research industry trends, tools, and techniques to improve ExDev workflows and enhance outsourced asset quality

Requirements

  • 2+ years of experience as a 3D Character Artist, with exposure to outsourcing workflows preferred
  • Experience reviewing and providing feedback on outsourced character assets
  • Strong understanding of character modeling, sculpting, texturing, and material setup in a real-time game engine
  • Proficiency in industry-standard software such as Maya, ZBrush, Photoshop, and Substance Painter/Designer
  • Solid understanding of anatomy, proportion, topology, UV layout, and PBR workflows
  • Experience working within a game development pipeline, including optimization techniques for real-time rendering
  • Strong communication and organizational skills, with the ability to provide clear and actionable feedback
  • Ability to collaborate across disciplines and maintain constructive relationships with external teams
  • Self-motivated with strong time management and prioritization skills to handle multiple assignments

Preferred Experience

  • Experience in an ExDev or outsourcing support role at a game studio• Familiarity with proprietary game engines and the technical constraints of AAA console development
  • Understanding rigging, animation requirements, and best practices for character deformation
  • Experience with photogrammetry, scan data cleanup, or procedural workflows
  • The ability to speak Mandarin is a plus, as some outsourcing partners may speak Mandarin

#LI-SMS
#LI-AM1

 

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 

Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.

In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.

$44.14 - $66.16 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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