Level Designer

4 Weeks ago • All levels • Level Design

About the job

Job Description

Level Designer responsible for designing game maps according to director instructions. Duties include preparing specifications and documents (game flow, screen definitions), adjusting enemy/item placement, constructing missions using visual scripting, and parameter adjustments. Requires experience in game development as a Level Designer or Environment Artist, excellent logical thinking and communication skills. Experience with Unreal Engine, Unity, scripting, 3D tools, and action game balance adjustment are highly desirable. New graduates are encouraged to apply, showcasing other relevant skills and abilities.
Must have:
  • Experience in game development
  • Excellent logical thinking & communication
  • Map design according to instructions
  • Preparing game specifications & documents
  • Adjusting enemy/item placement
Good to have:
  • Unreal Engine/Unity experience
  • Scripting experience (text/visual)
  • 3D tool experience (map design)
  • Action game balance adjustment
Perks:
  • Various insurance
  • Transportation expenses
  • Salary revision (yearly)
  • Medical checkups
  • Telework available
  • Congratulatory/condolence allowances
  • Corporate defined contribution pension plan (full-time)
  • Incentives (full-time)

When you click on the "APPLY NOW" button, your default email client will pop up.
※If your email app does not activate, please send an email to with your desired position in the subject line and submit any required documents.

 

Duties

  • Designing the map in line with the instructions given by the director
  • Preparing general specifications and documents for each game element, including game flow design, screen definition, etc.
  • Adjusting placement of enemies or items on the map
  • Constructing missions or events using visual script
  • Adjusting each parameter

Requirements

  • Experience with 1 or more successful game development as a Level Designer or Environment Artist
  • Have excellent logical thinking and communication (mutual understanding) skills
    *New graduates and those that are new to the industry do not have to meet all of the qualification(s), but please show us other qualities and/or abilities you may have instead.

Highly Desirable Experience (not mandatory)

  • Experience in developing games using UnrealEngine, Unity
  • Experience in using script language, either text-based or visual-based
  • Experience in designing a map using 3D tool
  • Experience in balance adjustment and enemy placement in an action game

How to apply

  • Click on the “Apply” button on this page and submit the required documents.
  • If the file size is too large, please use a cloud storage service or video sharing service and send us the link.
  • You are responsible for making necessary arrangements for any access restriction or limitation settings.
  • You are responsible for any charges or fees that may incur during your application process.

Required documents etc.
Paperwork

  • Resume (with photo)
  • CV with the following information:
    • List any and all game titles that you have been involved with, as well as your specific role/responsibilities in detail.
    • If there is a game engine you have used in the past, please specify the type of engine and what functions of the engine (tool) you used.
    • List any gaming-related software (Photoshop, Maya, etc.) that you have used and the number of years you have experience in each software, including any work or production that you would have been involved with.
    • Any other work that you feel showcases your abilities in-game production.

**Please leave out any confidential sources or information when you submit.

[EMPLOYMENT STATUS] Full-time employee, Contract worker


[LOCATION] Minato-ku Tokyo Japan (Nearest train station: Shinagawa station)
 

[WORK HOURS] Discretionary Labor System
Standard work hour starts at 10:00 am. Exact work hours are left to individual discretion.
 

[SALARY] Annual salary, performance incentive system in place
We will take into consideration your past experiences and abilities and match them to our company regulations.
 

[BENEFITS] Various insurance, transportation expenses, salary revision (once a year), medical checkups, telework available, congratulatory and condolence allowances, corporate defined contribution pension plan (for full-time employees only), incentives (for full-time employees only)
 

[TIME-OFF] Five-day work week (2 days off, Saturday and Sunday), official holidays, summer vacation, end-of-year/New Year, paid vacation, congratulatory/bereavement leave

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

KOJIMA PRODUCTIONS is an independent studio led by game creator, Hideo Kojima.


Our mission is to bring joy and surprise to our audience with AAA experiences that are innovative, unique, and of the highest quality than any other.

We are a studio that strives for world-class quality in an open and global environment with cutting-edge technology. At KOJIMA PRODUCTIONS, each and every person is an explorer of entertainment.


Since its release in 2019, the studio’s first title, DEATH STRANDING, has received numerous awards, released on multiple platforms, and continues to be widely acclaimed worldwide with a film adaptation announced in 2022.

The studio has also announced that it is currently working on a sequel, DEATH STRANDING 2 (Working Title), as well as a new game title that is “completely new and no one has ever experienced or seen before.”

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

Tokyo, Japan (On-Site)

View All Jobs

Get notified when new jobs are added by Kojima Productions

Similar Jobs

Hypemasters - Art Lead (3D)

Hypemasters, United Kingdom (Remote)

Bondex - 3D Stylized Environment Artist

Bondex, United Arab Emirates (Remote)

Blizzard Entertainment - Senior Animator – Temp (SFD / Cinematics)

Blizzard Entertainment, United States (Hybrid)

Kojima Productions - Technical Artist

Kojima Productions, Japan (On-Site)

Classplus - Motion Graphic Designer

Classplus, India (On-Site)

Elodie Games - Senior Level Designer

Elodie Games, (Remote)

Behaviour Interactive - Senior Level Designer | Concepteur·trice de niveaux sénior·e

Behaviour Interactive, United Kingdom (Hybrid)

Techland - UE5 Level Designer

Techland, Poland (On-Site)

Ubisoft - Junior Level Designer

Ubisoft, Philippines (On-Site)

The Walt Disney Company - Senior Interior Designer

The Walt Disney Company, Hong Kong (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Scanline VFX - Modeler

Scanline VFX, South Korea (Hybrid)

Atomic Cartoons - CG Texturing Artist (3 Month Contract)

Atomic Cartoons, Canada (Hybrid)

FlyingCaps Technologies   - 2D game artist

FlyingCaps Technologies , India (On-Site)

Playrix - Technical Design Director

Playrix, Kazakhstan (Remote)

CD PROJEKT RED - Expert Technical Animator

CD PROJEKT RED, Canada (Remote)

Sledgehammer Games - Expert Character Artist

Sledgehammer Games, Canada (On-Site)

31st Union - Associate Character Artist

31st Union, Spain (On-Site)

Kojima Productions - Technical Artist

Kojima Productions, Japan (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Tokyo, Japan

Nagarro - Business Analyst

Nagarro, Japan (On-Site)

Warner Bros Discovery - Sr. Accountant

Warner Bros Discovery, Japan (On-Site)

Axinous - Regional Director, Enterprise

Axinous, Japan (Remote)

GungHo Online Entertainment America,  Inc  - Game Programmer (ゲームプログラマー)

GungHo Online Entertainment America, Inc , Japan (On-Site)

Kojima Productions - UI Programmer

Kojima Productions, Japan (On-Site)

The Walt Disney Company - Senior Financial Analyst

The Walt Disney Company, Japan (On-Site)

Light Speed Studios - カードシーン演出|Cinematic Artist

Light Speed Studios, Japan (On-Site)

Get notifed when new similar jobs are uploaded

Level Design Jobs

Climax Studios - Combat Designer | Bosses - Specialist Role

Climax Studios, United Kingdom (On-Site)

Zyeta - Senior Interior Designer

Zyeta, India (On-Site)

Climax Studios - Senior Level Designer

Climax Studios, United Kingdom (On-Site)

Fool's Theory - Level Designer

Fool's Theory, Poland (Remote)

Climax Studios - Experienced Level Designer

Climax Studios, United Kingdom (On-Site)

Techland - Level Artist

Techland, Poland (On-Site)

Climax Studios - Lead Designer

Climax Studios, United Kingdom (On-Site)

Romero Games - Level Designer - PvP

Romero Games, Ireland (Remote)

Get notifed when new similar jobs are uploaded