Rigger (Senior)

5 Months ago • 4-5 Years • Technical Art

Job Summary

Job Description

Rigger with 4-5 years experience in game rigging, modeling, and animation, proficient in 3DS Max, Maya, MotionBuilder, with strong understanding of anatomy and cloth, excellent problem-solving, and communication skills.
Must have:
  • Game Rigging
  • 3DS Max, Maya
  • MotionBuilder
  • Anatomy & Cloth
Good to have:
  • Scripting
  • Game Engines
  • Unity/Unreal
  • Technical Director
Perks:
  • Creative Environment
  • Collaborative Team

Job Details

Company Description

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

As a Rigger at Ubi MTL, you make it possible for characters and objects to come to life and move realistically within our worlds.

From pivoting to bending, squashing and stretching, you define what can be done and how through flexible and intuitive rigs. You take inspiration from the real world when you can – and turn to your imagination when you can’t. With a variety of internal tools at your disposal, you can focus on achieving quality and consistency without having to build everything from the ground up time after time.

What you'll do

  • Collaborate with the art team to understand the overall game vision and rigging and skinning needs;
  • Study concept art and research your own references;
  • Rig and skin characters and objects while staying organized (keeping your scenes clean, following naming conventions, etc.);
  • Find balance between artistic aspects and technical constraints with the help of technical directors;
  • Partner with character modellers to troubleshoot models when need be;
  • Work closely with animators to make models move believably and overcome any motion-related limitations;
  • Iterate to improve your work based on feedback from interdependent teams.

Qualifications

What you bring

  • A minimum of 4-5 years experience in video game rigging, modelling and/or animation or other relevant experience;
  • Knowledge of 3D software (3DS Max, Maya, and MotionBuilder) + familiarity with scripting;
  • Solid understanding of anatomy and cloth;
  • Excellent observation, problem-solving, organization, communication, and interpersonal skills;
  • A highly collaborative, creative, and innovative spirit;
  • Flexibility and resourcefulness;
  • Motivation to reach out for feedback and adapt to it;
  • Knowledge of game engines (e.g. Unity or Unreal), a plus.

Additional Information

Charles-Antoine and Marie, our talent acquisition specialists, will analyze your application. Please send us a portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills.

Please note that our positions are hybrid, but if you reside outside Quebec or Canada, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government.

We look forward to reading your application ! 😊

Similar Jobs

Gearbox Software - UI Technical Artist

Gearbox Software

Frisco, Texas, United States (On-Site)
7 Months ago
ETHOSH - 3D Animator

ETHOSH

Pune, Maharashtra, India (On-Site)
5 Months ago
Keywords Studios (Player Support) - Senior Gameplay Animator (contractor)

Keywords Studios (Player Support)

United States (Remote)
5 Months ago
Kaleidoscope - 3D Artist

Kaleidoscope

Chennai, Tamil Nadu, India (On-Site)
4 Months ago
Concept markerz - 3D Designer

Concept markerz

New Delhi, Delhi, India (On-Site)
6 Months ago
Snowprint Studios - Lead Technical Artist

Snowprint Studios

(Hybrid)
4 Months ago
Sucker Punch Productions - DESIGN - Junior Technical Designer

Sucker Punch Productions

Bellevue, Washington, United States (On-Site)
3 Months ago
Cosm - Technical Artist

Cosm

Los Angeles, California, United States (On-Site)
7 Months ago
Housemarque - Senior Technical Lighting Artist

Housemarque

Helsinki, Uusimaa, Finland (On-Site)
3 Months ago
PlayStation Global - Sr Technical Artist (Contract)

PlayStation Global

Los Angeles, California, United States (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

AAA Game Art Studio - 3D Artist (Hidden Object)

AAA Game Art Studio

(Remote)
7 Months ago
Torch Technologies, Inc. - Unreal Engine 3D Artist

Torch Technologies, Inc.

Sterling Heights, Michigan, United States (On-Site)
7 Months ago
Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Victoria, British Columbia, Canada (Hybrid)
6 Months ago
Eclipse Gaming Systems - Technical Artist

Eclipse Gaming Systems

Duluth, Georgia, United States (On-Site)
7 Months ago
IO Interactive - Lead Character Artist

IO Interactive

Brighton And Hove, England, United Kingdom (On-Site)
5 Months ago
Ubisoft - Senior Gameplay Animator

Ubisoft

Toronto, Ontario, Canada (Hybrid)
8 Months ago
Playground Games - Environment Artist (All Levels)

Playground Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
7 Months ago
Speedway Games - Senior Vehicle Artist

Speedway Games

India (Remote)
4 Months ago
Hasbro - Sr. Biome Artist

Hasbro

Durham, North Carolina, United States (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Montreal, Quebec, Canada

2K - Principal Cinematic Designer

2K

Montréal, Québec, Canada (Hybrid)
4 Months ago
Diligent Corporation - FIG Research Analyst

Diligent Corporation

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
Cineplex - Part Time Cast Member - Grande Prairie

Cineplex

Grande Prairie, Alberta, Canada (On-Site)
4 Months ago
Fabric - Staff Digital Design Verification Engineer

Fabric

Ontario, Canada (On-Site)
4 Months ago
Gameloft - [ D&D - PC Console] Programmeur(se) en ligne / Online Programmer

Gameloft

Montreal, Quebec, Canada (On-Site)
5 Months ago
Epic Games - Senior Gameplay Designer

Epic Games

Montreal, Quebec, Canada (On-Site)
5 Months ago
GoTo - Développeur Principal en IA/Principal AI Software Developer

GoTo

Quebec, Canada (Remote)
4 Months ago
The Walt Disney Company - Senior R&D Engineer - All Disciplines

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago
Scanline VFX - Lead Software Engineer (Production Tools)

Scanline VFX

Vancouver, British Columbia, Canada (Remote)
3 Months ago
Fortis Games - Principal Game Designer

Fortis Games

Canada (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

undefined - Senior Technical Artist

Dallas, Texas, United States (On-Site)
3 Months ago
Larian Studios - VFX Director

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
3 Months ago
Room 8 Studio - Unreal Engine Cinematic Artist (Trailer Production)

Room 8 Studio

Lithuania (On-Site)
3 Months ago
Moon Active - Junior Technical Artist

Moon Active

Tel Aviv-Yafo, Tel Aviv District, Israel (Hybrid)
3 Months ago
Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Melbourne, Victoria, Australia (Hybrid)
4 Months ago
Moon Active - Art Operations Specialist

Moon Active

Tel Aviv-Yafo, Tel Aviv District, Israel (On-Site)
5 Months ago
T-Minus Zero - Principal Technical Artist

T-Minus Zero

United States (Remote)
4 Months ago
2K - Senior Shader Technical Artist

2K

Valencia, Valencian Community, Spain (On-Site)
7 Months ago
Limbic Entertainment - Technical Artist

Limbic Entertainment

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)
6 Months ago
Psyonix - Senior FX Artist

Psyonix

Cary, North Carolina, United States (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Montpellier, Occitanie, France (On-Site)

Montpellier, Occitanie, France (On-Site)

Montpellier, Occitanie, France (On-Site)

Bucharest, Bucharest, Romania (On-Site)

Paris, Île-de-France, France (On-Site)

Paris, Île-de-France, France (On-Site)

Saint-Mandé, Île-de-France, France (Hybrid)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug