3D Action Artist (Performance-oriented)

2 Minutes ago • 5 Years + • 3D Art

Job Summary

Job Description

This role involves creating high-quality game character performance and camera animations, including hand-keyed keyframes. The artist will design camera movements, ensuring smooth transitions and coordination with character actions. Effective communication with the team is crucial to accurately understand design requirements, such as character backgrounds and skill mechanics, ultimately enhancing player immersion by giving characters vitality and unique personalities.
Must have:
  • Produce high-quality game character performance and camera animations.
  • Design camera animations, coordinating character actions with camera transitions.
  • Communicate effectively with team, accurately understanding design requirements.
Good to have:
  • Ability to design and draw storyboards
  • Capable of independently producing animation storyboard scripts
  • Skilled in facial animation
  • Skilled in cutscene design

Job Details

Job Description

1. Produce high-quality game character performance animations (including hand-keyed keyframe animations) and camera animation designs.

2. Design camera animations, coordinating character actions with camera transitions (e.g., push-ins, follow shots, transitions).

3. Communicate effectively with the team, accurately understanding design requirements (e.g., character background, skill mechanics) (to imbue characters with vitality and unique personality, enhancing player immersion).

Job Requirements

1. Proficient in mainstream animation software such as Maya, 3ds Max, and skilled in techniques like keyframe adjustment and skinning weight processing.

2. Familiar with animation import processes of game engines like Unity, and able to cooperate with the programming team to complete animation debugging and optimization.

3. Good sense of camera, rhythm, and dynamics, ensuring fluidity and visual impact.

4. Possess a solid animation foundation, skilled at conveying character personality and emotions through body language.

5. 5+ years of game animation design experience, with animation development for at least 2 complete game projects.

  • Ability to design and draw storyboards, capable of independently producing animation storyboard scripts is a plus.
  • Skilled in facial animation and cutscene design is a plus.

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