AD Assistant on Realistic AA Shooter

3 Months ago • All levels • Concept Art

Job Summary

Job Description

This is a 3-6 month contract position for an experienced Art Assistant on a realistic AA shooter game. The role requires guiding the team in understanding and adhering to the existing art direction, providing feedback on artist work to maintain consistency, and creating concept art aligned with the established style. The ideal candidate will have prior experience in art direction and/or concept art for realistic AA games, strong interpersonal skills, and a pedagogical approach. The work is on-site in Stockholm, Sweden.
Must have:
  • Experience in art direction/concept art on realistic AA games
  • Strong people skills and pedagogical approach
  • Ability to guide team and provide constructive feedback
  • Concept art creation aligned with existing style

Job Details

Take this chance to level up your art directions skills as you help this team understand and follow the style of their iconic IP.

 


Game Boost

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Mission brief: 

- Guide the team in understanding the already existing art direction of the game

- Give feedback on the work of the artist on the team to ensure the art direction is keep throughout the game

- Create concept art inline with the art direction

Details:

  • Start date: February
  • Duration: 3-6 months
  • Occupancy rate: 100% assignment (Full-time)
  • Level: Experienced
  • Work set-up: Onsite in Stockholm

 


Your player profile:

- Previous work on art direction and/or concept art on a realistic AA game

- Good people skills and a pedagogical approach

Traits:

We believe that being humble, collaborative, and open-minded will take you a long way and is the right way to go. It's a good foundation, even if we do understand that you possess a lot more personal attributes in addition.


Note: 

We believe that the world of gaming can and should include everyone. 

Neither Game Boost, nor our clients tolerate toxic, intolerant behavior ❌☣️


How to Play!

It's quick and simple since we aim for low manual data entry!

This means that you can use your LinkedIn or upload a profile of your liking. 

Fill in a couple of choice questions that will help us get to know you, your skills, and also understand the basics, like when you're available, location, etc.

Yeah, that's it. 

Buzz: Game Project, Assignment, Gig, Creator, Developer, Contractor, Freelancer, Self-employed, Consultant, Work-For-Hire, Co-Development, Programmer, Scripter, Software Engineer, Backend, Frontend, Fullstack, Unreal Developer, C++, UE4, UE5, Unity, Frostbite, Snowflake, Maya, Blender, Computer Games, Mobile Games, Careers in gaming, hitmarker, game jobs, remote game jobs, Google jobs

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About The Company

We work with over 50 games at different stages, from early alpha startups to multi-million-dollar ARPU giants. Use our experience & proven best practices to generate more revenue, increase retention & engagement, build a strong community, and create better game experiences.

Tap into 9 years of mobile gaming know-how and level up your game with world-class gaming copywriters, designers, UX experts, illustrators, concept artists, monetization managers, VIP account managers, and social media superstars. 



Our core experience is:


Monetization & LiveOps -

Campaign & Event Ideas | Calendar Management & Consultation | Ad Monetization Implementation & Management | VIP Account Management

 

Creative -

Microcopy | Storytelling & Narrative Building | UI/UX | 

App Store Assets | LiveOps Art & Copy| Push Notifications | Retention, Churn, and Dormant Email Campaigns | Marketing Materials | Video Creation | Influencer Campaigns

 

Social Media -

Facebook & Instagram Page Management | Chatbot Building | Community & Group Management | Content Creation


Contact us to find the ideal match for your budget, scope, studio philosophy, timelines, and other specific requirements.

Stockholm, Stockholm County, Sweden (Remote)

Stockholm, Stockholm County, Sweden (Remote)

Stockholm, Stockholm County, Sweden (On-Site)

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