1. Responsible for the development of game Gameplay AI functions and related technology research;
2. Responsible for the iterative optimization and maintenance of the Gameplay AI system framework;
3. Responsible for, but not limited to, in-depth performance analysis and optimization of the Gameplay AI system;
1. Bachelor's degree or above in computer science or related major, 3+ years of game development experience, participated in the development of at least one large-scale commercial project;
2. Familiar with 3D game performance analysis and memory optimization;
3. Familiar with UE4 or Unity engine Gameplay framework. Have an in-depth understanding of game AI content including state machines, behavior trees, pathfinding, obstacle avoidance, environmental perception, and understand other game modules including but not limited to animation and physics;
4. Strong sense of responsibility and good at communication;
5. Experience with full project lifecycle development is preferred;