Senior Rendering Engineer

8 Months ago • 3 Years + • Rendering

Job Summary

Job Description

Senior Rendering Engineer needed for Fable reboot at Playground Games. Must have 3+ years AAA experience, strong C++ skills, and expertise in rendering techniques and optimization.
Must have:
  • AAA Game Experience
  • Strong C++ Skills
  • Rendering Techniques
  • Performance Optimization
Good to have:
  • Portfolio Showcase
  • Console Optimization
  • Custom Engine Work
  • Content Creation Tools
Perks:
  • First-Party Studio
  • Fable Reboot

Job Details

Description

Playground Games is looking for a Senior Rendering Engineer to join our Fable team on a permanent basis.

About us:

As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.

About the role:

As Senior Rendering Engineer, you will be working with the Content and Tech Art teams to deliver cutting edge visuals and great rendering performance. You will design and implement rendering systems according to requirements, improve existing systems and optimise them to ensure they are within budget.

Our ideal candidate is an expert Rendering Engineer who is passionate about their craft, skilled in AAA rendering techniques and performance optimisation on console and PC and has the track record to prove it.

This is a permanent role, based at our state-of-the-art facilities in Royal Leamington Spa.

What you’ll do:

  • Design and implement state of the art rendering systems and techniques in our custom, proprietary engine.
  • Maintain and extend existing rendering systems.
  • Empower the Content teams to create high quality content.
  • Ensure that rendering systems scale and perform well on all supported platforms.

What you’ll bring:

  • At least 3 years of experience, with demonstrable work on at least 1 published title (ideally AAA on console).
  • Strong C++ and software architecture skills
  • Good knowledge of state-of-the-art rendering techniques and performance optimization on console
  • Excellent communication skills and an eye for detail
  • A genuine passion for video games.
  • A portfolio demonstrating high-quality rendering work is a plus. This portfolio can be submitted as a link to a portfolio website or added as an attachment along with your CV

This is a fantastic opportunity to make world-class games with an established, talented, and collaborative team at one of the industry’s most exciting first-party game studios.

Playground Games is proud to be an equal opportunity employer, we believe that diversity and inclusion fuels creativity.  We are dedicated to creating a safe, comfortable and welcoming working environment.   

We strive to build an inclusive culture that encourages, supports and celebrates the diverse voices of our team members.  It drives our innovation and connects us closer to our players.  We are committed to equity, diversity, and inclusion across age, disability, gender reassignment, marriage and civil partnership, pregnancy and maternity, race, religion or belief, sex and sexual orientation.  

At Playground Games we recognise the importance of self-development, career progression, well-being and retention of our colleagues. We celebrate difference and welcome everyone to join us and to be themselves at work. 

If you require any reasonable accommodation to apply for this position, please contact us on recruitment@playground-games.com.

 

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About The Company

Playground Games was established in 2010, bringing together some of the most experienced and talented developers from the UK industry, with the vision to create genre-defining titles for a global audience. Since then, we’ve created five critically-acclaimed, award-winning hits; our Horizon games have garnered more than one hundred awards and have been played by many millions of fans. 


Today, Playground has two world-class studios in Leamington Spa. In our original HQ, we continue to support and grow the huge, vibrant Horizon community. In our new studio on the other side of town, we are excited to be developing Fable, a new beginning for the legendary franchise.

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