AI Programmer

3 Months ago • 5 Years + • Research Development

Job Summary

Job Description

As an AI Programmer at KRAFTON Montréal, you'll design, implement, and maintain gameplay AI systems for a AAA title set in a medieval fantasy world. Responsibilities include rapid prototyping of gameplay mechanics and features, collaboration with cross-disciplinary teams, staying current with industry trends, designing and maintaining game mechanics with clear documentation, and optimizing systems for performance across platforms. You'll work closely with game directors and designers to ensure a fun and engaging player experience. Experience with Mass Entity or DOTS, C/C++, 3D math, and Unreal Engine 5 is highly beneficial. Proven gameplay programming experience in the video game industry is required.
Must have:
  • 5+ years experience
  • Gameplay prototyping
  • C/C++ knowledge
  • 3D Math
  • Mass Entity or DOTS
  • Collaboration skills
  • Game optimization
Good to have:
  • Unreal Engine 5
  • AI systems experience
Perks:
  • Hybrid work model
  • Generous RRSP contributions
  • Health, dental & wellness coverage
  • Personal & wellness days
  • OPUS subsidy
  • Extra time off in December

Job Details

 

English will follow below.

Studio KRAFTON Montréal est un studio créé et mené par des développeurs. Nous travaillons sur un jeu AAA  basé sur une propriété intellectuelle acclamée située dans un monde fantastique médiéval avec un gameplay narratif et stratégique. Nous croyons qu'il est important de s'amuser tout en créant des expériences mémorables, en étant fiers de notre travail et en respectant les contributions de chacun : joignez-vous à l’aventure! 

Description du Poste

En tant que Programmeur·euse Gameplay IA, vous serez en charge de la conception, de l'implémentation et du maintien des systèmes gameplay IA de notre jeu. Vous travaillerez en étroite collaboration avec le Directeur de Jeu, les Designers, et les autres départements afin de concrétiser la vision design et d'assurer que le jeu soit fun et engageant pour les joueurs. 

Responsabilités :

  • Prototyper rapidement et efficacement des features et mécaniques gameplay. 
  • Collaborer avec les équipes de création de contenu dans un environnement pluridisciplinaire.
  • Se tenir informé·e des dernières tendances de l'industrie et des meilleures pratiques dans le développement de jeu, afin d'améliorer sans cesse les compétences et les méthodes de l'équipe. 
  • Concevoir, implémenter et maintenir les mécaniques de jeu, tout en fournissant une documentation claire. 
  • Optimiser les systèmes de jeu pour assurer performance et optimisation sur les différentes plateformes. 

Connaissances/compétences :

  • Expérience dans le prototypage de mécaniques et features gameplay. 
  • 5+ années d'expérience. 
  • Connaissance de Mass Entity ou DOTS
  • Solide compréhension des pipelines et techniques de développement de jeu. 
  • Connaissance solide de C/C++, des mathématiques 3D, expérience avec Unreal Engine est un plus. 
  • Expérience dans les systèmes gameplay et/ou AI (avatar, combat, comportements des ennemis…)
  • Excellentes compétences en communication et aisance à travailler en équipe.
  • Expérience avérée en tant que Programmeur·euse Gameplay dans l'industrie du jeu. 
  • Passion pour les jeux vidéo et volonté de créer des gameplays fun et engageants. 

 

Studio KRAFTON de Montréal s’engage à cultiver un environnement de travail qui respecte toutes les différences et qui encourage chacun.ne à se sentir inclus.e et valorisé.e. Nous offrons des opportunités d'emploi égales à tous les employés et candidats à l'emploi et interdit toute discrimination et harcèlement de quelque nature que ce soit, sans distinction d’âge, de couleur, de religion, de sexe, d'origine nationale, de statut de handicap, d'orientation sexuelle, d'identité ou d'expression de genre ou toute autre caractéristique protégée par les lois applicables. Notre objectif est de fournir un lieu de travail respectueux qui vous permettra de vous épanouir tant dans au travail que dans la vie. 

 

Chez Studio KRAFTON Montréal, nous souhaitons que nos membres soient aux commandes de leur travail, depuis la conception et à travers toutes les étapes de la production, tout en leur offrant les meilleures conditions de travail et des avantages qui ont un impact positif sur leur vie. Cela inclut:  

  • Le véritable travail hybride : vous choisissez si vous travaillez à distance tout le temps (dans la province de Québec), si vous souhaitez venir au studio quelques jours ou tout le temps.  
  • Contribution généreuse de l'employeur au RÉER  
  • Couverture santé, dentaire et bien-être incluant la télémédecine ;  
  • Des journées personnelles et de bien-être ;  
  • Subvention OPUS  

 


 

Studio KRAFTON Montreal is a studio created and led by developers. We are working on a AAA game based on an acclaimed intellectual property set in an enthralling medieval fantasy world with a rich narrative and strategic gameplay. We believe in having fun while creating memorable experiences, being proud of our work, and showing respect for each other's contributions. Join the adventure with us!    

Job Description

We are looking for a Programmer AI to join our team! You will be responsible for designing, implementing, and maintaining the gameplay systems of our game.  These are the main areas of focus for the role:

Responsibilities:

  • Prototype new gameplay mechanics and features quickly and efficiently
  • Collaborate with the content creation teams in a cross-disciplinary environment.
  • Stay up-to-date with the latest trends and best practices in game development and continuously improve the team's skills and processes.
  • Design, implement, and maintain the game's mechanics, while providing clear documentation
  • Optimize gameplay systems for performance and scalability

 

Knowledge/Skills:

  • Experience with prototyping new gameplay mechanics and features
  • 5+ years of experience
  • Knowledge of Mass Entity or DOTS
  • Strong understanding of game development pipelines and techniques
  • Strong knowledge of C/C++, 3D math and experience with Unreal Engine 5 is a plus
  • Experience in gameplay and/or AI systems (main character, combat, enemy behaviours)
  • Excellent communication skills and ability to work well in a team
  • Proven experience as a gameplay programmer in the video game industry
  • Passion for video games and a desire to create fun and engaging gameplay experiences

 

Studio KRAFTON Montreal is committed to cultivating a work environment that respects all differences and encourages everyone to feel included and valued. We provide equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to age, race, color, religion, sex, national origin, disability status, sexual orientation, gender identity or expression or any other characteristic protected by applicable laws. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life. 

At Studio KRAFTON Montréal we want our team members to have ownership of their work from conception all the way through production while providing them with the best working conditions and benefits that have a positive impact on their lives. This includes:  

  • Being truly hybrid: meaning you choose if you work remotely all the time (in the province of Quebec), if you wish to come to the studio a couple of days or all the time; 
  • Defined core working hours (allowing for flexibility); 
  • Generous RRSP employer contributions;  
  • Health, dental & wellness coverage including telemedicine;  
  • Personal & wellness days;  
  • OPUS subsidy; 
  • Extra time off in December. 

 

 

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