Full Stack Engineer - BigBox

1 Month ago • 7 Years + • Full Stack Development • $147,000 PA - $208,000 PA

Job Summary

Job Description

Meta is seeking a Full Stack Software Engineer to build user-generated games for Mixed Reality and Mobile platforms. Responsibilities include creating engaging experiences with custom creation tools, driving feature development, designing, developing, testing, and maintaining high-quality code and documentation. The role requires collaboration with artists and engineers, prototyping new ideas, and supporting the games and creator tools. The ideal candidate will have extensive experience with Unity, multiplayer engineering design patterns, and a proven track record of successful project delivery.
Must have:
  • 7+ years software development experience
  • 5+ years Unity 3D experience
  • Shipped a game cycle
  • Fundamental 3D Math knowledge
  • Real-time network design patterns experience
  • Experience planning and executing complex projects
Good to have:
  • User Generated Content experience
  • Unity real-time networking stacks (Photon, UNet, Mirror)
  • TypeScript and React experience
  • AI for content creation pipeline experience
Perks:
  • Bonus
  • Equity
  • Benefits

Job Details

You are a Full Stack Software Engineer looking to build and enable the next generation of user generated games in Mixed Reality and Mobile. You have multiple years of experience with the Unity Editor familiar working with multiplayer engineering design patterns.

Full Stack Engineer - BigBox Responsibilities

  • Create highly engaging experiences with custom creation tools

  • Drive feature development and improvements for creation tooling

  • Design, develop, test and maintain quality code and documentation

  • Work as a team, contributing to important design decisions and conversations

  • Develop prototypes and experiments, while researching and recommending novel ideas, new tools, and technologies

  • Test and support the games and creator tools as a service

  • Collaborate with artists and engineers to implement new developments, help build features, and creatively solve complex problems

Minimum Qualifications

  • Minimum 7 years of experience in software development

  • At least 5 years working with Unity 3D

  • Completed a ship cycle for a game

  • Fundamental knowledge of 3D Math commonly used in 3D games

  • Experience with real-time network design patterns

  • Demonstrated experience planning, executing, and evaluating complex projects where analysis of situations and decision making requires an evaluation of unclear or ambiguous factors

  • Demonstrated history of making work happen with speed and simplicity by focusing on: Ensuring upfront alignment on priorities, roles, responsibilities, and decision making criteria Identifying potential roadblocks early and develops plans to mitigate risks Simplified iterations and reviews needed Makes decisions that maximize impact while minimizing cost (people, time, resources)

  • Demonstrated experience identifying important problems and exercises judgment in methods, techniques, and evaluation criteria for obtaining results

  • Bachelor in Computer Science/Electrical Engineering or equivalent experience

Preferred Qualifications

  • Experience working on and supporting User Generated Content

  • Experience working with Unity real-time networking stacks for (Photon, UNet, Mirror, etc..)

  • Experience working with TypeScript and React

  • Experience working with pipelines that leverage AI for content creation

For those who live in or expect to work from California if hired for this position, please click here for additional information.

About Meta

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

$147,000/year to $208,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Equal Employment Opportunity

Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.

Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form.

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About The Company

The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. 

The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. 

Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.

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