VFX DIRECTOR

1 Month ago • 8 Years + • Technical Art

Job Summary

Job Description

Larian Studios seeks a VFX Director to lead their VFX team in creating visually stunning and believable effects for upcoming projects. Responsibilities include developing the look and feel of VFX, presenting concepts to creative directors and other departments, communicating with various teams (art directors, designers, animators, producers), providing direction and generating creative ideas for the VFX team, ensuring visual satisfaction and gameplay clarity, understanding department needs, anticipating and solving technical challenges, staying updated on industry trends, setting up best practices, supervising and inspiring artists, optimizing VFX performance, and guiding R&D in exploring new technologies. The ideal candidate will possess extensive professional VFX experience in the game industry, have successfully shipped AAA titles, and have experience in building and leading VFX teams. They should be proficient in relevant techniques and tools, possess strong leadership and communication skills, and be adaptable to various aesthetic and animation styles.
Must have:
  • Professional VFX experience in game industry
  • Shipped AAA titles
  • Lead VFX teams
  • Proficient in VFX techniques & tools (Houdini, Maya, Substance Designer, UE4, Unity)
  • Mentoring staff
  • Excellent presentation skills
Good to have:
  • Familiar with Larian games and culture
Perks:
  • International team
  • Collaborative environment
  • Experienced management team
  • Inclusive environment
  • Company activities

Job Details

  • Location:
    Quebec
  • team: VFX
  • position: Full -time

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a VFX Director to join the team and help us in crafting the high caliber games our fans have come to expect.

The VFX team's mission is to craft impressive spells that feel magical, believable, and understandable: spells that tell a story and suspend disbelief. They also create memorable environment effects that make the world feel alive and fantastical, effects that support the mood and emotion of places and events, enhancing the overall player experience. 

Responsibilities

• Develop look and feel of VFX that fit projects’ stylistic guidelines.
• Present concepts and ideas to creative director and other departments, interpreting feedback and making recommendations where appropriate.
• Communicate with art directors, designers, animation director, and producers.
• Provide direction and generate conceptual and creative ideas for the VFX team. Balance visual satisfaction and gameplay clarity that communicate essential game information.
• Understand ongoing and upcoming needs of the VFX department.
• Anticipate and solve technical challenges within given constraints and visual requirements.
• Stay up-to-date and be aware of current trends of the game industry.
• Identify and set up best practices of VFX workflow.
• Supervise and inspire VFX artists to produce outstanding work.
• Optimization of VFX for better performance without sacrificing quality of end product.
• Guide R&D to experiment with new industry technology and trends to improve the projects’ visual quality and efficiency


Requirements

• Professional VFX experience in the game industry.
• Have successfully shipped AAA titles.
• Experience in building and leading VFX team.
• Excellent knowledge of techniques (particle effects, modeling, textures, shaders) and tools (Houdini, Maya, Substance Designer, UE4, Unity) necessary to the creation of high quality real-time visual effects.
• Ability to mentor staff.
• Passion and ability to work as a positive, collaborative, enthusiastic, ambitious and contributing team member with a real desire to work with the team to find solutions.
• Excellent presentation skills to inspire the VFX team and to present goals and creative vision.
• Adaptability to various aesthetic and animation styles.
• Experience mitigating and resolving risks.
• Strong problem solving and troubleshooting skills.
• Strong leadership and interpersonal skills
• You will be working with different teams so you must be willing and able to travel from time to time to our other studios.


Nice to haves

• Knows Larian games and culture.


What We Offer

• An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
• An open, collaborative environment where ideas are welcome and encouraged
• A managerial team consisting of highly experienced game developers at the top of their fields
• Sharing hobbies and passions with likeminded colleagues
• Inclusive environment with many activities organized by the studios or the employees
• Commitment to making the best game possible for the fans, including listening to community feedback

* Due to the global nature of our operations and the need to engage daily with an international team, fluency in English is essential for this position at Larian.

Similar Jobs

IO Interactive - Senior Character Artist

IO Interactive

Copenhagen, Denmark (Hybrid)
4 Months ago
Lighthouse Games - Senior Environment Artist - Roads

Lighthouse Games

England, United Kingdom (Hybrid)
1 Month ago
Vigaet - Unreal Engine Environment Artist -Full Time

Vigaet

Bengaluru, Karnataka, India (On-Site)
7 Months ago
Motive Studio - Visual Effects Artist - IRON MAN

Motive Studio

Montreal, Quebec, Canada (On-Site)
4 Months ago
Ubisoft - CHARACTER ARTIST SENIOR (F/H/NB)

Ubisoft

Montpellier, Occitanie, France (On-Site)
1 Month ago
Playrix - Technical Design Director

Playrix

Cyprus (Remote)
3 Months ago
Netflix - Sr. Technical Artist, Games Studo

Netflix

Los Gatos, California, United States (On-Site)
3 Months ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Vancouver, British Columbia, Canada (On-Site)
3 Months ago
Haptic - Lead Environment Artist

Haptic

Paris, Île-de-France, France (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Room 8 Studio - Realistic 3D Environment & Props Artist, Middle / Senior

Room 8 Studio

Bulgaria (On-Site)
1 Month ago
Ubisoft - Lead Artist

Ubisoft

Saint-Mandé, Île-de-France, France (Hybrid)
2 Weeks ago
Bohemia Interactive - Senior Artist

Bohemia Interactive

Prague, Prague, Czechia (On-Site)
2 Months ago
DNEG - Creature TD - Rigging

DNEG

Mumbai, Maharashtra, India (On-Site)
6 Months ago
Ubisoft - Retainer - Animator (1 year Contract)

Ubisoft

Mumbai, Maharashtra, India (On-Site)
2 Months ago
Turtle Rock Studios - Senior Technical Animator

Turtle Rock Studios

Irvine, California, United States (Remote)
1 Week ago
DNEG - Animation TD (FEAT)

DNEG

Chennai, Tamil Nadu, India (On-Site)
3 Months ago
Rockstar Games - Senior Technical Artist: Facial Rigging

Rockstar Games

Toronto, Ontario, Canada (On-Site)
1 Month ago
QUANTIC DREAM - Senior Technical Gameplay Animator (F/M/NB)

QUANTIC DREAM

Paris, Île-de-France, France (Hybrid)
3 Months ago
Xentrix Studios - Animation – Senior Artist

Xentrix Studios

India (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Quebec, Canada

Gamemode One  Inc  - QA Tester

Gamemode One Inc

Nova Scotia, Canada (Hybrid)
2 Weeks ago
Activision - Cloud Engineering Co-op

Activision

Vancouver, British Columbia, Canada (Hybrid)
1 Week ago
Fabric - Applied Researcher, Cryptography Proof Systems

Fabric

British Columbia, Canada (Remote)
3 Months ago
PwC - Service Designer Senior Associate

PwC

Toronto, Ontario, Canada (Hybrid)
3 Weeks ago
Activision - Expert Material Artist

Activision

Toronto, Ontario, Canada (On-Site)
3 Weeks ago
Epic Games - QA Programmer

Epic Games

Montreal, Quebec, Canada (On-Site)
4 Weeks ago
Thumbtack - Senior Data Scientist, Product (Marketplace)

Thumbtack

Ontario, Canada (Remote)
2 Months ago
PlayStation Global - Senior Gameplay Network Programmer

PlayStation Global

Montreal, Quebec, Canada (On-Site)
2 Weeks ago
PwC - Accounting and Transaction Advisory Senior Manager

PwC

Montreal, Quebec, Canada (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

The Walt Disney Company - CG Supervisor

The Walt Disney Company

Sydney, New South Wales, Australia (On-Site)
2 Months ago
Rockstar Games - Associate Principal Technical Artist: Performance Capture Pipeline

Rockstar Games

Edinburgh, Scotland, United Kingdom (On-Site)
3 Months ago
Larian Studios - TOOLS PROGRAMMER

Larian Studios

Quebec, Canada (On-Site)
1 Month ago
Sphere Entertainment Co - Senior Director Post Production Pipeline

Sphere Entertainment Co

Burbank, California, United States (On-Site)
2 Months ago
Virtuos - FX Art Team Leader

Virtuos

Vietnam (On-Site)
3 Months ago
Aristocrat Gaming - Senior Illustrator

Aristocrat Gaming

Atlanta, Georgia, United States (Remote)
3 Days ago
Gameloft - [D&D PC-Console ] Directeur(trice) artistique technique- Technical art director

Gameloft

Montreal, Quebec, Canada (Hybrid)
4 Months ago
2K - Technical Artist

2K

Vancouver, British Columbia, Canada (Hybrid)
4 Months ago
ARA - Intermediate Unreal Technical Artist - Remote Opportunity Available!

ARA

Raleigh, North Carolina, United States (Remote)
6 Months ago
Studio Wildcard - Technical Artist

Studio Wildcard

Redmond, Washington, United States (Hybrid)
3 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Barcelona, Catalonia, Spain (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Quebec, Canada (On-Site)

Quebec, Canada (On-Site)

View All Jobs

Get notified when new jobs are added by Larian Studios

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug