welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.
Here’s what makes us stand out:
As a Senior World Designer, you will be responsible for designing and optimizing Points of Interest (POIs) and world composition in a procedurally generated environment. Your work will focus on creating engaging locations, maintaining world balance, and ensuring procedural content feels handcrafted while supporting exploration and gameplay depth.
This is not a traditional level design role—instead, you will define rules, structures, and tweak procedural logic to generate compelling game spaces.
Are you ready to embark on an epic journey with welevel and make Solid River an unforgettable gaming experience? Don't hesitate!
Apply now and let your creativity flow like a mighty river!
We are enthusiasts of survival and city-builder games and our aim is to craft spectacular gaming experiences, designed by players, for players. We push the limits of Unrel Engine 5 to merge thrill, exploration, and impressive construction features.
Our focus is on developing strikingly realistic worlds through advanced procedural generation techniques, ensuring every game is a unique adventure.
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