Senior Audio Designer

1 Month ago • 5 Years + • Design

Job Summary

Job Description

The Senior Audio Designer will be responsible for crafting and enhancing the audio experience across the whole game, including gameplay, cinematics and music. They will take ownership of assessing needs, creating or obtaining necessary audio assets, as well as managing third party recording studio relationships and recording sessions. Responsibilities include designing, creating, and implementing audio features, collaborating with audio programmers and game designers, mixing and mastering audio, and ensuring audio quality. The candidate will also need to document audio features, collaborate with team members, and manage external relationships. They will also be involved in script assistance, suggestions that will support recording and manage 3rd party relationships with recording studios and talent.
Must have:
  • Expertise in interactive and linear sound effects design.
  • Fluency in game audio implementation.
  • At least 5 years experience as an audio designer.
  • Knowledge of authoring audio formats.
  • Experience with game audio scripting systems.
Good to have:
  • Experience using Wwise (experience in FMOD a plus).
  • Experience implementing Wwise content into Unreal Engine.
  • Experience with sound designer facing tools.
  • Shipped at least one game, where you were heavily involved in audio design.
Perks:
  • 23 days annual leave (plus bank holidays)
  • Christmas shut down
  • Holiday exchange programme
  • Flexible working hours
  • Enhanced Maternity and Paternity pay
  • Private Healthcare which includes Optical & Dental
  • Dog friendly studio
  • Free snacks, fruit and drinks
  • Free parking
  • Company sick pay
  • 2 days paid Mental Health leave per year
  • Access to 24/7 doctors
  • Employee Assistance Programme
  • £300 wellbeing stipend every January
  • Learning days
  • Unlimited access to Udemy courses
  • Technology scheme (up to 750)
  • Discount Club at over 350 high street stores
  • Discretionary Cost of Living Payments
  • Relocation benefits
  • Electric Car Vehicle Scheme
  • Bonus
  • Wrap parties & company paid outings
  • Individual entertainment budget to cover team events

Job Details

About Steel City Interactive

SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.  

SCI is a welcoming place for expression and open communication, where everyone has a voice. We’re a diverse bunch, consisting of people with decades of games industry experience, graduates and talented individuals who come from other industries. We all bring knowledge and learn from each other.

Together we are driven by ambition to bring the world of boxing into a video game like never before.  

 

The Role

We are currently recruiting for a talented Senior Audio Designer who has a passion for creating rich and rewarding audio experiences for our players. You will be responsible for crafting and enhancing the audio experience across the whole of the game, including gameplay, cinematics and music.

This role provides an exciting opportunity with massive scope to have a real impact on the audio design, technical features and implementation of audio throughout the game. The Senior Audio Designer will take ownership of assessing needs, creating or obtaining necessary audio assets, as well as being responsible for any additional work such as managing third party recording studio relationships and the recording sessions.

Responsibilities

  • Take ownership of various audio features from design, creation and asset implementation.
  • Proficiency in authoring audio formats.
  • Collaborating with audio programmers to develop systems based on the games vision and gameplay needs.
  • Audio tools and commentary system collaboration.
  • Audio mixing and mastering. Ensuring that audio is clear, consistent and balanced.
  • Creating and capturing new audio.
  • Working with the game designers and game director to ensure audio meets and exceeds the design requirements.
  • Evangalise features you are working on and the overall game vision to others within the organisation.
  • Write clear and concise audio documentation, ensuring that it is always kept up to date.
  • Collaborate with team members to ensure work is delivered with a consistent quality and on time.
  • Assess and communicate issues and risk within reasonable timescales.
  • Have a keen ear for audio quality, identifying areas that could be improved, ensuring the game is meeting the highest of standards.
  • Providing script assistance and suggestions that will support recording.
  • Manage 3rd party relationships with recording studios and talent.

Knowledge, Skills & Experience

  • Expert in interactive and linear sound effects design.
  • Demonstratable fluency in game audio implementation.
  • At least 5 years as an audio designer in the games industry.
  • Knowledge and proven track record of authoring audio formats.
  • Experience of game audio scripting systems.
  • Demonstratable experience and knowledge of using Wwise (experience in FMOD a plus).
  • Demonstratable experience with implementing Wwise content into Unreal Engine, using sound designer facing tools.
  • Shipped at least one game, where you were heavily involved in audio design. Preferably console or PC.
  • Clear, concise and well written audio documentation.
  • Have clear and demonstratable knowledge of various current generation functionality and capability.
  • Excellent verbal and written communication skills.
  • Be able to work independently and as part of a team.
  • Based in the UK.


What we offer

Healthy work-life balance:

  • 23 days annual leave (plus bank holidays), that increases 1 day per year of service.
  • Christmas shut down
  • Holiday exchange programme
  • Flexible working hours

Support for family life:

  • Enhanced Maternity and Paternity pay
  • Private Healthcare which includes Optical & Dental

Great office environment:

  • A dog friendly studio based in Sheffield, with free snacks, fruit and drinks!
  • Free parking

Health & wellbeing support:

  • Company sick pay
  • 2 days paid Mental Health leave per year
  • Access to 24/7 doctors
  • Employee Assistance Programme
  • £300 wellbeing stipend every January

Learning support:

  • Learning days
  • Unlimited access to Udemy courses

Additional financial support:

  • Technology scheme (up to £750)
  • Discount Club at over 350 high street stores
  • Discretionary Cost of Living Payments
  • Relocation benefits
  • Electric Car Vehicle Scheme
  • Bonus

Connection and perks:

  • Wrap parties & company paid outings
  • Individual entertainment budget to cover team events

Steel City Interactive is an equal opportunity employer. We’re committed to building a diverse team and welcome all applications, considering them without regard to race, religion, belief, age, gender, gender expression, gender identity, gender reassignment, disability, marriage or civil partnership status, pregnancy or maternity, sex or sexual orientation.

If you’re excited about this role and believe you would add value to our team, but don’t meet every single requirement, we would still like to hear from you – please let us know about the value you would bring in your application.

NOTICE TO APPLICANTS

Please be aware that all applications for roles submitted through our website will be managed by our external recruitment partner, Amiqus. While they will handle the processing and management of your application, your data will remain securely stored within our Applicant Tracking System (ATS). We are committed to protecting your privacy and ensuring the confidentiality of your personal information. By submitting your CV through our website, you give your permission for your application to be managed by Amiqus and to be contacted by them on SCI’s behalf.

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About The Company

Sheffield-based Steel City Interactive (SCI) was founded in 2020 by three brothers, Ash, Asif and Asad Habib. Formed around the idea of creating the first major, new boxing game in over a decade. The rapidly growing studio now employs 70 people and has partnerships with the world of boxing’s leading companies including the WBC, Ring Magazine, CompuBox, BoxRec, many other prestigious boxing organisations and many of the biggest fighters. During development SCI has created innovative, proprietary technology to bring the world of boxing to life like never before.Our roots are in Sheffield, a city buzzing with music, food, sport, cultural diversity and the glorious Peak District National Park on our doorstep.

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